Quote (GodlyMod @ Oct 4 2018 02:54pm)
So, i need to max my Blood Golem himself, thus i will try to reach lvl 53 of Blood Golem, which will do like ~350 Damage, and with 120% bonus to damage from lvl 20 Fire Golem, this means ~770 damage. To this the damage from Auras/ Heart of Wolverine/ Amplify Damage will apply, but what will be the final damage with these adds to it?
Amazon as a class is too easy with Valkyrie Skill. What were those Blizzard guys think when they created such Skill? Assasins have Shadow Master. Druids have Grizzly Bear/ Dire Wolfs etc. Necromancers have Skeletons/ and Skeleton Mastery (and White rw), Golems etc. But in the case of Blood Golem, he is seldom or not used at all by players, but i don't think that he is such an useless guy.
I like to try some weird/ unusual buids like trying to kill all the monsters who are not immune to physical damage only by using Ravens (and Merc). Ravens are the only summons which can't be killed in game, and although they can't be boosted by Auras, Amplifiy Damage works if target is cursed. With much Damage Reduction Druid (or even for any other class) all the monsters in game can be killed by Ravens.
The golem is weak because there's an expectation that a necro that can have 80+ summons at once has no issue dealing summon damage