Quote (Goomshill @ Sep 28 2018 05:04am)
anyway real practical build is pretty simple
standard gear (+stashed)
grief/beast berserker axes on swap 1
2x eth lacerators on swap 2 (bo sticks, demon limb)
ber/ber CoA (ias jewel arrests -resists, ed, ar all fine- thul'd kiras, godly fcr circlet if possible)
enigma
highlords + 2x ravens (wisps, dwarfs, angelics rings/ammy)
trangs gloves
arachs (dungos)
gore riders (hotspurs)
your personal preferance of charms (life/max/ar scs, life/res scs, life/max/ar gcs, combat lifer, war cry lifer)
torch/anni
20 bo
20 axe mastery
20 whirlwind
20 throw mastery
1 battle command
1 war cry
1 increased speed
1 natural resist
1 berserk
1 double throw
0-1 frenzy
remaining points into either double throw, double swing, or some mix of both (ar vs damage basically, but AR is generally better given usefulness in applying amp and hitting with grief, so I recommend all double throw)
that gives you access to whirlwind, berserk, double throw with amp, war cry and leap.
It's a decent bvc setup, but it miss leap. But u need 80ias + wsm bug to really have use of throw, if u wanna make other dmg than ow with it and triggering amp with it.
You should use ghost glaive + lacherator and wsm bug.
Then you get real ias breakpoint.
I use Valk 08 Cham unperm
2 different ghost glaives with 4xxed/2xx ar/eth self repl 1/10. The highest one also got KB, theese dont need ias.
eth perf lacherator
Bug belt unperm
20ias/15/15/27fr/kb craft gloves
10fcr, 119ar, 17str, 3xlife, 2x pr, 2xcr
highlord
wisp/raven
gores
eni / eod
4 x 5/5 scs
rest 3/17+/18+
torch 20/20/25
annie 20/20/x
3wc/20tr/1xx lt charges + 3wc/20str/1xx lr charges
Cube:
demon limb
bo helm 6bo/5shout
2 sojs
3wc/adds
20masteries
20double throw
20 double swing
1 all other relevant
20bo
rest leap and some shout
As you can see my res from items are given by
pr and cr in ring
fr in gloves
lr in hl
This saves me a lot of res scs. as its a general 25+ in them all.
Ofc, a 2 baba/20fcr/30frw/visio/adds with 2 * 40/15 can be used as well, but then u must gain fhr elsewhere. The walk also get fullbugged frw and you run very fast and desync as fuck and cast invis at a bugged up speed and animations.
But belt also makes u pierce like 33% of attacks, but i have wondered about using an eth warshrike vs dudu due to loads of summons as ur dmg would be good enought vs them anyway. But haven't got so far to test it.
Additional info:
I also use 2 barlog's spears when out of ammu. They have decent avg dmg, but those ar 0 base ias. Meanwhile ghost glaive is +20 base ias which becomes faster after wsm bug.
So im actually a bit unsure, but i think ghost glaive can counter 10% slow, meanwhile barlogs can't. Im also unsure if barlog meets the same ias break.
If ur not in need to tele to fast, like in a 1v1 vs dudu i sometimes use coa if dudu is offensive, with 2 x jools. It really depends on enemy tactics and playstyle.
This post was edited by gel87 on Sep 28 2018 10:11am