Quote (UberMensh @ 28 Jul 2014 22:15)
Str bug should be avoided if you have enough str on switch, isnt it?
I was talking about ffa anyways, in aow i have 30more str from botd and have str on armour as well.
Botd+amor means at least 48str that you won't need to wear your sa. In ffa you have grief+forti so you n to stat 232-185=47 vita pts in str and you have to see if its worth it to lose all that life for some added def/ed.
Its basically the only thing you have to think about when making such barb coz the rest of the gear (except inv) is super standard, thats why i mentioned that.
well i calc it like this:
str req / str given for my stuff is:
ring +20 str
Helm 118 str (+ 18 str jool)
Storm 156 str req (+39 str from item & jool)
Steels 185 str req (+20 str)
SA 188 str req (+9 str)
total str from items if i sum it up + lowest str req (the helm)
118 + 18 + 20 + 39 + 20 +9
= 224 str
+ 20 str ANNI
+ 20 str Torch
264 str in total necessary
I always stat with 2 windows, so i can be pretty sure about this ^^
yes, str bug can be avoided if you got alot of str on your switch, BUT.. i recognized often on people who statted with this method,
their Armor gets bugged again, sometimes during the duels., especially if you distance yourself too much from the other barb.
this has something to to with the charms (anni,torch)..
as from your side the charms get calculated in first, you meet the requirements, no bug for you ofc
from others players sight the charms get calculated in at last, so it looks for them like you could not wear the armor.
I can explain this more detailed if you want
This post was edited by Breee on Jul 28 2014 03:02pm