d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Blitzkrieg's Death Pvp Charger Guide > fun build yay
Prev1234511Next
Add Reply New Topic New Poll
Member
Posts: 10,524
Joined: May 20 2006
Gold: 440.00
Warn: 30%
Dec 29 2006 02:57pm
ber'd kira / coh...


will tht work?


This post was edited by lordruke on Dec 29 2006 02:58pm
Member
Posts: 34,410
Joined: Feb 2 2006
Gold: 0.00
Dec 29 2006 03:06pm
Quote (lordruke @ Fri, 29 Dec 2006, 21:57)
ber'd kira / coh...


will tht work?


I'd only use kira vs chars were you need alot of stacked resis (foh, v/t ...) and if you do so UM it or put a HR with 5% maxresist in it, not a ber.

This post was edited by derfana on Dec 29 2006 03:09pm
Member
Posts: 3,215
Joined: Jan 11 2006
Gold: 1,868.00
Warn: 20%
Dec 29 2006 06:01pm
Quote (derfana @ Fri, Dec 29 2006, 07:31pm)
Could another option for your armor be a tyrael's?
CODE
Cannot be frozen
+20% FR/W
resistance +20-30
+20-30 Str

Sounds pretty good to me. Less strength you have to stat for your COA plus you can either UM it (it= tyreals) for more resistances or BER it.

One more thought from me about an alternate setup:
CODE
Death Cleaver
+230-280% ED
66% DS
-33% Target def
40% Ias
+6-9 Life after each hit

You could either OHM it (+50% ed) or LO it (20% DS)

So basically you could wear:
COA / (kira in stash for stack resist)
Angelic amu (or Mara for stack resist, or HL if you decide to OHM that DC and 81% DS is not enough for you)
Angelic Rings (or abs rings/BK)
Dungo
Tyraels (or COH, Forti, even upped eth Shaft vs melee's)
Death Cleaver 'OHM' (66% DS) or 'LO' (86% DS)
Gores (15% DS)
Zaka ('BER' or 'JAH', depending on how much DR you already have or need)



Sorry I didn't mean to spam your great guide, just thought of some alternatives. I don't know if that would work well or not, unfortunatly I don't have d2 installed anymore so I can't test it. Maybe some of you can and check how the damage/AR varies


edc's huge ds is cool but 1) the enh dmg is much too low compared to death and 2) its a 1-handed weap. you'll be going from 24k max dmg to 9k max dmg before ds if you choose edc, though you could use a phoenix shield and get some sort of smite/charge hybrid as others were mentioning. i prefer a 2handed weap.

tyraels is a nice armor. ive never owned one and i overlooked it. its got some great mods on it and could be a substitute for coh if you happen to have one lying around, though coh is much more affordable/common. bug tals is still the way to go if you can get your hands on one. ive got one on ladder, cost me 125fg but ive seen em go for 100.
Member
Posts: 34,410
Joined: Feb 2 2006
Gold: 0.00
Dec 29 2006 06:08pm
Quote (xBLITZKRIEGx @ Sat, 30 Dec 2006, 01:01)
Quote (derfana @ Fri, Dec 29 2006, 07:31pm)
Could another option for your armor be a tyrael's?
CODE
Cannot be frozen
+20% FR/W
resistance +20-30
+20-30 Str

Sounds pretty good to me. Less strength you have to stat for your COA plus you can either UM it (it= tyreals) for more resistances or BER it.

One more thought from me about an alternate setup:
CODE
Death Cleaver
+230-280% ED
66% DS
-33% Target def
40% Ias
+6-9 Life after each hit

You could either OHM it (+50% ed) or LO it (20% DS)

So basically you could wear:
COA / (kira in stash for stack resist)
Angelic amu (or Mara for stack resist, or HL if you decide to OHM that DC and 81% DS is not enough for you)
Angelic Rings (or abs rings/BK)
Dungo
Tyraels (or COH, Forti, even upped eth Shaft vs melee's)
Death Cleaver 'OHM' (66% DS) or 'LO' (86% DS)
Gores (15% DS)
Zaka ('BER' or 'JAH', depending on how much DR you already have or need)



Sorry I didn't mean to spam your great guide, just thought of some alternatives. I don't know if that would work well or not, unfortunatly I don't have d2 installed anymore so I can't test it. Maybe some of you can and check how the damage/AR varies


edc's huge ds is cool but 1) the enh dmg is much too low compared to death and 2) its a 1-handed weap. you'll be going from 24k max dmg to 9k max dmg before ds if you choose edc, though you could use a phoenix shield and get some sort of smite/charge hybrid as others were mentioning. i prefer a 2handed weap.

tyraels is a nice armor. ive never owned one and i overlooked it. its got some great mods on it and could be a substitute for coh if you happen to have one lying around, though coh is much more affordable/common. bug tals is still the way to go if you can get your hands on one. ive got one on ladder, cost me 125fg but ive seen em go for 100.


Alright, I kinda assumed that already just wanted to make sure wink.gif
Yeah europe doesn't have any bugged items on ladder, but alot of duped/unperm tyraels. I never liked unperm items tho.
I think i'd go with both, forti and coh. wear coh if there are alot of elemental chars and forti vs melees.

Thanks for the help! heart.gif
Member
Posts: 3,464
Joined: Nov 19 2006
Gold: 3.33
Dec 30 2006 04:29pm
this guide really needs to be stickied! props again, im glad i havent ran into you in any of my pubby games( i assume youre NL somewhere) so im glad Im West ladder! xD
Member
Posts: 3,464
Joined: Nov 19 2006
Gold: 3.33
Dec 30 2006 06:20pm
Smiters with a PB do 1k charge, on screen. Smite is good Vs baba's, which leads me to thinnk...keep grief+Exile/HoZ in stash for baba's? should take care of em, since smite>ww Only reason i added a second post is Bcuz this guide needed another bump to stay on PG1, where the mods might see it and sticky it...I HOPE!

This post was edited by Yankzfan on Dec 30 2006 06:21pm
Member
Posts: 3,298
Joined: Dec 24 2006
Gold: 3.50
Warn: 40%
Dec 30 2006 06:35pm
Quote (xBLITZKRIEGx @ Thu, Dec 28 2006, 07:14am)
ok so im basically quitting until next season and i might not ever return to d2 so this is my going-away present of sorts. i dont ever see a good charger in the pub games i play so i figured id educate the d2 population on how to make a proper one. i posted this on bnet a while back so if it looks familiar to some of you i apologize.

intro
this is a charger designed to 1-hit pubbies. it stacks ds for maximum power. the gear is not cheap. i will not discuss cheap alternatives, if you want a cheap char, go play a goldfind barb ohmy.gif

skills
pretty straightforward:
max charge (main attack)
max fanaticism (main aura)
max vigor (charge synergy)
max might (charge synergy)
1 in salvation (this is basically up to you and is a luxury that some prefer though not required)
1 in all prereqs for above skills
max blessed aim for rest of pts (it gives a passive ar bonus)

gear
this is where it gets a bit hairy. ive looked at essentially every gear option centered around the "death" runeword. why "death"? easy: it has a ds% per clvl bonus and huge enhanced dmg. for those who do not know about ds, it allows for double dmg when it is triggered. so if you have 100%ds, you will always get double dmg when you connect with the opponent. moreover, ias is not needed for a charger. 'death' easily outdamages botd on average because of ds applying to the attack, if you think otherwise then im afraid you're a nub. the gear i have listed is perfect gear and assuming you have a huge budget... cut corners where appropriate if you dont have the funds. i have determined two options that are both very good all around setups:

option one - NONLADDER setup
helm: um kira (the huge res allows us not to have to switch on salv too often)
ammy: highlords (the ds is crucial, the lite res is great too)
weap: 'death' eth decapitator (15% sup ethereal with a 415% roll would be lovely, good luck finding it tho)
armor: bugged tals w/ a ber rune (dr/res/rw/+2 skills... THE god armor for this build)
glove: variable (see discussion)
rings: 2x ravens (as high dex/ar as possible)
belt: 15% dungo (15%dr is crucial)
boot: gores (15%ds is essential - there is no alternative here)
switch: low str req pally spirit, 6bo cta
charms: 3/20/20's, 20/20ptorch, 20/20anni

option two - LADDER setup (no dupes)
EVERYTHING THE SAME EXCEPT:
helm: 15dr 30res xxxDef COA w/ ber and -15req/15res jewel
armor: any light armor COH (ie dusk/wyrm/archon... dusk/wyrm are best cuz defense doesnt matter)
charms: ar/life grand charms instead of dupe 32020's

glove discussion
the glove slot has the most flexibility in this build. there are no gloves that provide ds/dr but if there were they would be the glove of choice. i rarely see a good pair of tri res rare gloves but they are the next most desirable option. here are some alternatives:

-draculs
-> 15strength is nice, giving us 15 more pts saved for vitality...
-> at the same time the open wounds doesnt really matter because you tend to 1-hit people almost always
-> the other mods do not matter.

-bloodfist
-> +min dmg, +life, 30fhr... great gloves all around but no res. i tend to use these the most.

-laying of hands
-> 50 fire res... not too much else. good for stacking res vs fireballers but honestly ive never met a fireballer i couldnt take down.

-deaths hand
-> 50 psn res and 75% psn reduction... simply the best glove for pesky wwsin's.

stats
strength: using bloodfist and option one i have 102 hard str points. just put in enough for gear
dex: none
vitality: everything else
energy: none

some other important stats:
option one gives 48% damage reduction (33btal + 15dungo), which is 2% from the 50% cap
option one gives considerable stacked res (85kira + 40btal + 20torch + 20anni + 35lr highlord + variable glove)
ATTACK RATING IS BOOSTED PRIMARILY BY CHARMS... keep this in mind. i use 9 125ar/35life gc's because 32020's are expensive ohmy.gif
option one's stacked ds tables are as follows:
clvl ds
90 93
91 94
92 95 -> This is a good stopping point. I intend to get to 92 at some point in the future, I'm at 88 right now.
93 96
94 97
95 98
96 99
97 99
98 100 -> 100% is max and only recommended for hardcore nerds.
99 101

dueling strategy
ww barbs:
unhostile them. seriously. these are the only class that are not easily destroyed by this build. i have an ebotd war pike in my stash for barbs to outrange them but connecting a hit on a barb is tough because they have high defense, high dr, high life, and ww is notoriously difficult to connect a charge. this is the anti charge class unfortunately. i win about 20% of these just by getting lucky. it is very funny when a 6k life ww bvc barb dies in one hit tho (they tend not to have dr).

javazon:
if theyre fc with a lot of dodge pts, its a tough duel. overcoming block/dodge/evade/avoid is just a matter of luck and they may take you down before you connect a hit. their defense isnt too high. they will die in one hit because their life isnt that high either. if they are not fc, you'll win usually.

bowazon:
if they use slow+knockback+psn its a tough duel because you cannot get close enough. despite this, i usually win vs bowazons.... id say i beat 80% of the ones i fight on average.

trapsin:
circle their traps by shift click charging around them then go in for the charge when they are recasting traps. its not that tough of a duel. if they mindblast continuously, then it becomes considerably more difficult. try to break the mindblast by shift charging continuously, sometimes you'll break free and can land a hit on em. all it takes is one hit and they'll drop.

wwsin:
again, hitting a ww'er is a pain. use deaths gloves if theyre bramble. this is a fairly tough duel but it is do-able. its not like fighting a barb with 6k life and max dr and you can 1-hit them when you land it. i havent fought a large amount of these and have yet to see a really godly one, though i have been beaten by some.

smiter:
this is an easy duel. let them approach you, try to land a charge. shift click charge back away from them, charge at them. repeat. they die in 1-2 hits. if they walk to have max block, it takes a bit longer to land the hits. if they begin charging with grief zerk, you may get charge locked and die. this is unfortunate.

hammers:
this is easy if you know what you're doing. most hammerdins are stupid and hostile everyone. in my experience, more assholes play hammerdins than any other class (maybe barbs too actually). they tele around all tough and then say "wtfffff lag" when you one-hit them. the strat is to stay to the south of them. they will try to tele on top of you and desynch hammers with charge maybe. keep your distance. when they move/tele to a new area not encompassed by their previous hammer field, strike. if they block, shift charge south and repeat. if you hit, congratulations, theyre dead.

foh'er:
lame dueler imo. this is the only time id recommend switching out ravens with 2x wisp. they usually have max block and lots of life and defense, meaning connecting a charge is a pain. you can only handle 5-6 foh's before you die. when you connect, they'll die.

auradin:
same idea as foh'er except they charge. hit them before they charge lock you. it can be a tough duel.

necro boner:
bring out your enigma if they try to trap you in bonewalls. these guys die in one hit just like all the others. they arent too tough as long as you dont do something stupid like charge into 100 bone spirits. just circle em and connect a charge, they die, evade spirits until they disappear. i win 90%+ of these duels.

necro psn:
death glove, land a charge. gg.

all sorc variants:
your easiest duel. a lot of them think theyre hot shit. they dont know you have stack res and huge physi dmg. a nice tactic is to charge in an arc and let them try to lead you with their spells, then strike. i dont think ive ever seen one survive a charge. they have such awful defense and no max block so connecting a charge is cake.

wind druid:
semi tough duel. shift charge in a circle so they are exposed from their pets. namelock them and attempt to hit em. it helps to knock out sage first. if they have max dr and huge life, it can be very tough. landing a hit isnt that tough if theyre careless and let minions stray.

if i'm forgetting a class, just experiment. aside from barbs, this build handles all classes with relative ease.

if any of you need advice, my char name is "Pam" and I'm on USEast Ladder under the acct *BLITZ-PVP.
thanks for reading.

400 is max on death not 415
u ever actualy made a charger?
charge aims for huge dmg right?
why not slap on a fort?
tals is nice but this build isnt much of a tank anyways is it? you dont have a shield s owhat can you tank?
if u want dr put on coa ber ber and if u get a p one u still have 30 res
ditch gores 15% isnt too important get godly res boots if u want to stack
dont u think a wep/shield combo such as edc/pheonix deserves mention i know blocking isnt going to happen in charge BUT u will get huge dmg still and get more ds

This post was edited by A_Drunk_Chicken on Dec 30 2006 06:43pm
Member
Posts: 14,170
Joined: Dec 12 2006
Gold: 3.00
Dec 30 2006 09:37pm
very nice. u didnt mention what shield tho. and wouldnt Fort be good as well?
Member
Posts: 3,215
Joined: Jan 11 2006
Gold: 1,868.00
Warn: 20%
Dec 30 2006 09:48pm
to everyone asking about a shield, decapitator is a 2-hand weapon. if you want to go 1hand, there are plenty of options for both weapons and shields. phoenix shield with high base res would be a great choice (if not the best choice) for shield. i prefer 2hand because 1hand will not 1hit kill most builds. if you want to try 1hand (or a 1hand smite/charge hybrid for that matter), go for it. i was just speaking from my own experience with chargers - and ive always played 2hand weap chargers.

as for fort, i think i talked a bit about it in another post. if you dont think you'll have res problems, use fort, though the extra damage isnt that incredible (this is because charge has such huge %dmg already from synergies that an extra 300% doesnt really add that much).

a_drunk_chicken, you mention ber ber coa. res/req ber coa is listed in option 2. you can use ber ber also but you'll have to invest more in str to hit coa's req of 174str and you'll lose out on 15 res. dr-wise, you'll achieve max dr (31coa+15dungo+8coh) whereas you'll be just short if you use res/req (46dr = 23coa+15dungo+8coh). if you think 4 extra dr is worth the loss of 26 stat points (52 health) and 15 additional res, then throw in a second ber. in my experience, the res/req jewel is better. i think most of your other questions have been covered in the thread or in my original post.
Member
Posts: 3,464
Joined: Nov 19 2006
Gold: 3.33
Jan 2 2007 07:27pm
YAY! ur guide finally gotstickied!!! WOOT im happy now xD gfg guide man
Go Back To Strategy & Guides Topic List
Prev1234511Next
Add Reply New Topic New Poll