Quote (Goomshill @ Jul 20 2010 06:14am)
cleglaws is very important against ES sorcs and smiters- not really against anyone else.
An es sorc will never be thrown into FHR, because you need to inflict 1/16, 1/8, or 1/4 for the 37.5%, 75% and 100% FHR respectively. With ES, you might do 1/100 of her HP or whatever
But knockback gives you a 50% chance of FHR no matter what. Knockback always puts them into the FHR animation, which is why its so important.
At the same time, knockback is very handy against smiters as they try to close the distance, the but the 25% slow is the real killer >.> Shuts down zerker builds
The thing about comparing angelics to hsarus is- you'll want to have your stashed dungos on in a lot of the duels you need the +AR (smiters). And angelics gives a happy +115 life. But it is true that hsarus lets you go up 1 breakpoint on dthrow and save a buttload of %deadly strike, so its probably a better choice. But I think you're missing something: you can wear both!. If you stat your barbarian to have exactly 102 dexterity before rings- 64 base if you have 20 torch/anni, you'll hit glitched invisible lacerators at all setups. And if you're really going all-in against a hammerdin, you could wear angelics, hsarus, and enchant yourself if allowed and/or you're bming.
But also, the AR difference is a bit larger than that.
Angelics = +24 * level
Hsarus = +10 * level
Ravens = +600 (you need minimum ones to glitch if you're statted for angelics, ie 2x 15/250 ravens, which is +20 dexterity over angelics +10)
so 14x - 600.
At level 90, its 660 more AR
You raise a lot of points so I'll do my best to answer all of them

I had Cleglaws in my stash originally but I never really used it that much as I don't like throwing verse characters that can run up and beat you down, i.e. a Smiter as you bring up.
By replacing Trangs with Cleglaws you need to make up 20% FCR, in which scenario you have to remove 2x Ravenfrosts to equip the 2x FCR rings. This is problematic mainly for the reason that you've just lost Can Not Be Frozen and if this said Smiter has exile or cold damage, we're pretty much screwed as an IAS based character.
Against ES sorcs, yes, Knock Back is amazing, and against Fire/ Lightning sorcs you will want to switch out Ravens for FCR rings, but Leap will take care of the job just as well. With 20+ points into Leap you'll have over a screen radius of KB, thus allowing you to trap them against walls or puddles allowing for easy picking off; or knocking them back and just telestomping them. It comes down to a manner of playstyle I guess, but one should be aware that with every gear swap you lose something as well as gain something.
About Angelics verse Hsarus--Firstly, there is no need for Verdungoes

Crown of Ages (even with the lowest DR roll of 10, plus 2x Bers, = 26 DR) + Enigma (8 DR) will cover you with 34% - 39% DR, thus allowing you to wear Arachnid's Mesh who's +1 skill = Boable life, more res (nat res), more FRW (increased speed), more damage (masteries + WW + Double Throw/ Double Swing), etc.
Well here's the simpliest breakdown of Angelics verse Hsarus:
Angelics gives you slightly more life and AR but Hsarus allows you to wear Highlords, which not only affects your throwing damage but your WW damage as well.
I would not advise Angelics
and Hsarus as that is overkill on AR that really "is not" needed and it would also cripple the build.
Amulet and 1x ring slot = Angelics; boots and belt = Hsarus.
That means that using Trangs gloves + a FCR ring will only give you 30 FCR, not enough to catch or compete with a good hammerdin.
About glitching--2x 20 dex Ravenfrosts are mandatory as that save you points in dexterity which can then be spent in vitality. When switching Ravenfrosts out you should have 30 dex from your FCR rings, or atleast somewhere in the high twenties (you don't want to sacrifice the dex on these) so the dex lose ratio is still the same: Ravenfrosts 40 - Angelics/ Ravenfrosts 30 verse Ravenfrosts 40 - FCR rings 30
Kind of confused on your math where you say 14x- 600, where are these numbers from? You lost me

Quote (Goomshill @ Jul 20 2010 08:20am)
btw you need 1 point frenzy badly.
Its so useful in both PvP and PvM for 1 point investment its just plain key. Nice for example against some bowazons who are trying to wsg nonstop, or for charging up on a zombie, or humiliating someone.
Also, 1 point battle cry is questionably worth it. Its way better than +2 leap imo. Its most for vs hammerdins, but some smiters can be hit with it too. Risky to land, but theres always a time for it- especially since akara can't remove it
And of course it gives you access to taunt, which is #1 barb pvp skill
True, Frenzy does add an amazing speed boost to throwing/ running/ attacking, but it requires monsters. If the game is clear this skill is pretty much void because I can garuntee using Frenzy on an opponent will get you naked.
If you find the need to run up to someone and dent their face, I highly suggest switching to Beastz/ Griefz and Berserk them. Berserk does incredibly damage and against the right opponents can pulverize atleast a third of their life if not more.
I don't find Battlecry worth it because you're giving up an opportunity to attack (this is a spell where you have to be right on the guy) to do an ability that does a status change, all the while leaving you open for about a solid second. More than enough for a decent/ good player to get a lock and hit you.
Taunt is purely up to the player, it's very good for chain locking. I like unsummon as my chainlock skill, but most of the time (if I didn't lock them) I would just anticate where they were going and hit them there. It's a 1 point skill, so if you feel the need to get it, go for it.
Quote (JayPee @ Jul 20 2010 08:41am)
Isn't the breakpoint 37? No big deal, just pointing it out.

I couldn't agree more concerning Highlords, however I wouldn't consider any rare on a BvB either. The amulet choice is limited to Highlords and Angelic on pretty much any kind of melee Barb.
I still really enjoyed reading it and hope to see more guides from you soon.

Bah, the breakpoint is now 38

Yeah my mistake, but even so, you'll always be hitting 40 FCR with Trangs, Arachnid's, and FCR rings so there's no need to worry about the bp. But yes, typo

Highlords is definatly the superior choice of amulets. Originally I played with Angelics and once I figured out a way to incorporate HLs while maintaining 37 FCR the duels were much, much easier.
If you enjoyed this guide, take a peek at my Shaman guide

that's much more indepth so grab a snack and read
