Mages are all wonderful and good for pubs, but it's really just awful in privs since it's effectively a gimped Hammerdin, which isn't necessarily a good char to begin with.
Quote (Master_Zappy @ 17 Mar 2010 22:08)
Very nice guide and good balance between Hammers and Foh.
9K hammers is not low damage at all for pvp. This build might take one-two extra hammer to kill a high life build compared to a pure hammer, big whoopie...It adds a ton more flexiblity with the foh damage.
1440 pvp damage
15K hammers in a pure build, 2400
extreme life comparison
7K life bvc = 5 hammers on the 9k build. 2 hammers at 75 fcr = 20fpa , less then 1 second.
7K life bvc = 3 hammers on the 15.
Since most chars have much less life then 7K, its a difference of 1-2 hammers.
(really only barbs and shifters get up here)
1 extra hammer is a BIG difference, 2 is immense, a zon is a prime example of that.
Quote (HotCoffee @ 17 Mar 2010 22:36)
Guess i did forget that in the guide too
Characters that are hard for a mage to kill:
1. Wind Druid, with the wolves and the ability to recast really fast, makes them super hard for Mage.
2. Necros with good resist and know how to move/walk a hdin. The average necro doesn't have tons of resist, so foh usually kills them quick. If you get against a necro who has good stack, you are in for a long fight. Hammers don't often hit necros if they know what they are doing. If they know how to walk a hdin and use spirits properly then the mage has a difficult time dueling a pnb necro.
Somebody posted that trappers would be a problem. They are only a problem if you don't have your resist setup on and you try to tank them.
If Foh isn't killing them, or they are blocking it ( i think they can block foh with claw block iirc) I like to put on my 95% LR setup. Even with this setup on, lightning still hurts me a little because i'm not "absorbing". If i were to put dual whisps on then they wouldn't do anything to me. The Mind Blast would hurt more then the lightning.
Sometimes i charge them with grief and the resist setup.
Other times i can jump on them and cast a couple hammers and move away quick. Drive by hammers
But to recap, Wind druids and Good Necros are the most challenging for a Mage to duel.
LR stack zons are waaay harder than necs.
This post was edited by Tails chao on Mar 17 2010 06:41pm