Why on earth would you want to know the lifeleech total for a Berserk build?
Try not to overthink things too much, a build guide is for people to use as a guide to make a similar build, items will have different stats its not a showcase of what I built, its a general guide.
Berserk deals magic damage not physical damage, life leech is exclusively for physical damage.
The build does not need any life leech, but one option seeing as Vampire Gaze is already the best in slot for damage reduction is to put points into Whirlwind so if you get swarmed by mobs and therefore have massive penalty to attack rating you can quickly use Whirlwind to escape the swarm and start hitting things with Berserk again. Whirlwind can also be used to generate life and mana instead of using potions. Whirlwind is far better for leeching back life and mana than something like Concentrate.
You are right about the extra posts spamming up my build guide, clearly you have inspiration to make your own guide, you can do that in a separate post, ironic as you were giving me advice and suggestions of how to clean up my original post and make it more presentable but in doing so youve made the following replies and posts a bit of a mess.
I dont mind but it makes it quite difficult for anyone who clicked on the guide and wanted to scroll down to see any developments, its just you and someone else arguing about completely different builds.
The flat damage reduction means that enemies will only take a tiny bit of life away with their hits, Super Healing potions are actually reasonably useful and only need to be infrequently used even if you dont use Whirlwind.
My posts directed at you initially were pertinent for more information of
your reasons, my posts to void I apologized to you, as it had
nothing to do with your build at all, and if you can not define that from the posts, then that is your issue, and if you look back, I also mentioned to you that I liked your idea, my comments are to see reasons.
WW = Crowd control, Leech and navigation in certain areas. Reduced Physical/Magical damage is nice, and your precedent for your build and Berserk Skill as the main Boss skill... thus you call it a Berserk Barb. (This removes Enigma & Teleport, yet can still get Teleport from Amulet charges).
As for the layout, that was in your other thread right?
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oh yea my bad i didn't account for the fact that it probably takes you over 4.5 mins to clear an area due to using a really shitty setup and you have impaired memory due to old age so you won't remember to recast so you'll need the extra bo duration.
And conc sounds like a great alternative to ww to ensure that you leech slower and deal less dmg to magic immunes.
Excellent playstyle choices!
Assumptions are the mother of all fuckups. Same Hell Run: All Act Bosses, All Keys, 85 Areas (Pit/River/Chaos/Worldstone (1,2 & 3), Throne, Archon and Lost.), runes from Tower & Kurast. Or Public/Private Rush / Level runs as rusher & leveler or support rush BO & Shout.
Best game ever, public Rush game, level 94 Bone Nec PK'er joins, hostiles me, teleports into chaos and dies... fucking hilarious and I was only level 89.
You are good at PK Void ... why did the Nec die so easily?