Quote (sylvannos @ Mar 4 2010 05:33pm)
I wouldn't use those together...Edeathz requires 60 ias from gear, gl getting that with only few open sockets.
This is the setup I use on my zealot pvm and having tried all the other ones, it iis the setup I stand by. It's positively dominating vs the other options. There is nothing that has this high of an average damage while carrying this much crushing blow.
My mediocre charmed Pally with only average rolls on his equipment (death/phnx) does 6k min to 28K max at 4fpa zeal after his 100% ds and also carrying 100% crushing blow (I use amp on switch so really its FAR higher then this) . The 60 ias on gear is not hard to hit whatsoever, its stuff you'd use anyways and if you want to call it a trade off of durability of the charater, I wouldnt argue the point to much, but just state the the dr lost on the belt (dungoes vs nos) is more then made up with the life leach and slow on Nos. The Dr lost from a SS is better handled by the full time redemption aura the redeems every monster you slay for full life and mana on every fight. Lastly pallies well geared arent close to being fragile to start with so quicker kill speed is the route to take over unnecessary tanking.
Highlords, Ias /ed jewel in your gface, Laying of hand gloves , Nos belt = 65% ias.
Zeal is uninterruptible therefore this is the one attack you do not need to worry about the ctc on phnx with. The delay is short on the ctc if you proc this on say your last hit or two of your zeal cycle. Since nothing but bosses survive a zeal cycle anyways, you dont have to worry about this anyhow (the monster died). Everything will melt in just a couple hits or less, especially if you amp them.
PVM monster zealot
Gface hat ias/ed jewel
Fort Armor
nos belt
laying of hands gloves
1 ravenfrost
1 wisp ring (souls sorb and le protection)
Gore boots
Phnx ST (use a res base)
Death BA
Switch wep Lacerator ( im area throw weapon and amp for pis and bosses)
Switch shield Dream ST (res base) ( 20 in res light give this 1200 avg damage per hit before negative res from the merc )
Might Merc
Andy's Hat
Fort ebugged
eth CA infinnity
Beyond just the might bonus, Infinnity has damm high damage of its own exp when your giving it a high level fanat. It carries negative res for your switch wep damage and the conviction lowers enemy defenses -83% , with your already decent attack ratting this essentially give you "ignores target defenses" on all monsters including bosses (excluding uber meph)
Now this guide is focused on PVP , but Zealots are amazing pvm too. My zealot compared to the ones posted will have max res in hell with
85 fire res
75 cold res
95 light res
75 poison res
and fire, light and cold sorb.