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Nov 7 2009 05:35pm
Quote (myfryhole @ 8 Nov 2009 01:34)
don't underrate the value of cos vs summons/minions.


hmm yea sure you can cos them too, forgot that
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Nov 7 2009 05:39pm
necs should be the only class that really gives hybrids troubl

if they are max block with sorb and revive... i recommend you pull out a sanc shield and slow missle them. then stomp on top and dragon claw

as for hdin and stuff, that just takes patience and practice. learn to place traps nad aim ww well, u'll be fine
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Nov 7 2009 06:55pm
Thanks Azn Masta for the guide btw ^^ However I end up making a Ghost,

I followed your other guide for VT as well. It was helpful.
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Nov 7 2009 07:25pm
Quote (JayPee @ Jun 30 2009 08:40am)
Pretty good guide.

The downfall is that your gear suggestions make it pretty realm/core restrictive though.


Yeah im unsure what to do. Can somone PM me some gear suggestions for USWEST NL.

Im all inspired to convert my pure trapsin into a hybrid.
Is valk the best bet for a helm if so should i remove shael and ber it?
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Nov 7 2009 07:34pm
Quote (Gashed @ Nov 7 2009 09:25pm)
Yeah im unsure what to do. Can somone PM me some gear suggestions for USWEST NL.

Im all inspired to convert my pure trapsin into a hybrid.
Is valk the best bet for a helm if so should i remove shael and ber it?


valk sux on hybrid, skill points are ESSENTIAL

just follow the build exactly and u'll be fine. u can use highlords or maras instead of shide

This post was edited by Azn Masta on Nov 7 2009 07:34pm
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Nov 8 2009 11:29am
I was able to match this build almost completly on ladder for the "primary setup"..
I still have trouble with sorbers though.. namely synch auto aim smiters with 40k defense and max block and full sorb
I guess you did say "GM" though when you said it could take anyone 1 on 1..
any advice how to squeeze more damage into whirlwind?
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Nov 8 2009 11:32am
Quote (Spectre_187 @ 8 Nov 2009 18:29)
I was able to match this build almost completly on ladder for the "primary setup"..
I still have trouble with sorbers though.. namely synch auto aim smiters with 40k defense and max block and full sorb
I guess you did say "GM" though when you said it could take anyone 1 on 1..
any advice how to squeeze more damage into whirlwind?


Use Highlords for phys damage if you want more, make sure your Fools claw has high ED and it's Feral or at least Runic. Apart from that your best option to gain more phys damage while still retaining mobility etc is to make a Shadow Bruiser, but be warned it means less trap damage.
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Nov 8 2009 11:37am
Quote (Spectre_187 @ Nov 8 2009 01:29pm)
I was able to match this build almost completly on ladder for the "primary setup"..
I still have trouble with sorbers though.. namely synch auto aim smiters with 40k defense and max block and full sorb
I guess you did say "GM" though when you said it could take anyone 1 on 1..
any advice how to squeeze more damage into whirlwind?


smiters should barely even be able to catch you if you stay in continuous ww/mb spam with 5 traps around you.

just ww zigzag away if they charge at you and if they dont then trap em down....

in bm, a smiter will beat a hybrid sin
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Nov 8 2009 11:41am
Quote (Azn Masta @ Nov 8 2009 05:37pm)
smiters should barely even be able to catch you if you stay in continuous ww/mb spam with 5 traps around you.

just ww zigzag away if they charge at you and if they dont then trap em down....

in bm, a smiter will beat a hybrid sin


You shouldn't understimate synch auto aim smiters though. It reall is quite insane. Anyway yeah at least you aknowledge that bm there's really nothing you can do. To be honest most people who sorb tend to beat this build. Of course I've only been playing it for a day so far. I guess I'll have to invest in an infnity merc to take out sorbers.
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Nov 8 2009 11:50am
and what items are recommended if you dont have duped bug items?

like..legit gear?
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