Question about flash switch. I was told that it would be ideal to have plague bearer on fighting gear to increase base psn dmg. Then to have something like 30/30 psn phase blade on flash switch because that would do more to increase the dmg.
I want to know if I should be using something like plague bearer to fight with to increase base dmg (would this do anything?). And if plague bearer would be effective for flash switch (does the +5 rabies count in figuring out psn dmg) or would Dweb or 30/30 psn phase blade be the only option? (I would prefer not throwing my fg into Dweb or 30/30 psn pb if plague bearer comes close to the same bonus)
I found this concerning the Flash switch in a different guide
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Rabies damage boost trick
Rabies has a nice trick concerning the +% Poison Skill Damage and -% Enemy Poison Resistance. After an opponent is infected with rabies, if the equipment is switched to a higher +% Poison Skill Damage and -% Enemy Poison Resistance equipment (called the Poison Skill Damage Gear), the remaining damage is calculated according to that higher damage equipment, and if switched to a lower +% Poison Skill Damage and -% Enemy Poison Resistance equipment, that will not reduce the damage. So the higher one is used when there is a weapon switch or equipment change. Usually, high damage rabies setups are 1h setups, and it can be harder to hit the enemy with it, so hitting with range 5 and switching will be more effective.
The most damage can be achieved via an infection by Plague Bearer Unique Rune Sword then switching to a 4 Socketed Shield + 6 Socketed Weapon, + 10x Poison Rainbow Facet Unique Jewels. In some cases, The 6 Socketed Weapon can be changed with a Death's Web Unique Unearthed Wand depending on the resistances of the enemy.
Again, for the Poison Skill Damage Gear to work, switching to it and back will also work, you don't need to switch and stay with that.
This post was edited by Frozen5333 on Aug 5 2007 11:51am