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Feb 17 2011 12:27am
LR as support in baals. I would think that this would yield much better damage than amp for yourself, whats your thoughts on this? ( def LR on baal for sure ) -- obviously this is taking to account that there are 1-2 high damaging players that this would impact.
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Feb 27 2011 04:48pm
lr- -60%ish
amp- -100%dr

guess what's better.
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Mar 3 2011 08:29am
Very impressive guide, one that puts mephistophilis's one to shame. There is a lot of in depth here and important information, I take my hat to you.

The only think I dont really like the bone armor: I would say that some extra skill point to get the bone armor synergies to at least +1 (of course a lot more with the +skills from items) would make it a good safeguard for when everything else fails.
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Mar 3 2011 01:03pm
Quote (Condutor @ Mar 3 2011 09:29am)
Very impressive guide, one that puts mephistophilis's one to shame. There is a lot of in depth here and important information, I take my hat to you.

The only think I dont really like the bone armor: I would say that some extra skill point to get the bone armor synergies to at least +1 (of course a lot more with the +skills from items) would make it a good safeguard for when everything else fails.


Synergy bonuses only apply to hard points, just putting one point in the synergy is a waste of a point when you can just re-cast bone armor.

This post was edited by LD_50 on Mar 3 2011 01:03pm
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Mar 9 2011 03:39am
Has Magefist been proven to +1 to CE? Via graphically on the skill tree and confirmed not to just be a display error?

If so, how are they not the best gloves to use? They equal Trang's in FCR (20), give +1 CE which is better than amp, and a small hint of mana regen for convenience.
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Mar 9 2011 01:23pm
magefist does add to ce. still, trang's +2 all curses is better overall.
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Mar 11 2011 12:33pm
bump
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Mar 19 2011 03:11am
Very well organized! 10/10
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Mar 19 2011 03:18am
Nice guide.

Went into my profile.
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Mar 19 2011 10:52am
Quote (Condutor @ Mar 3 2011 05:29pm)
Very impressive guide, one that puts mephistophilis's one to shame. There is a lot of in depth here and important information, I take my hat to you.

The only think I dont really like the bone armor: I would say that some extra skill point to get the bone armor synergies to at least +1 (of course a lot more with the +skills from items) would make it a good safeguard for when everything else fails.


no

Quote (LD_50 @ Mar 3 2011 10:03pm)
Synergy bonuses only apply to hard points, just putting one point in the synergy is a waste of a point when you can just re-cast bone armor.


that's why.
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