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Jan 9 2007 01:49am
another question: I'll go with the str/dex build - my baba still got like 120 points to spend and is @lvl84 so at least another 30 will come to that

I guess I will have to have at LEAST 64 str base and 57 dex base - can someone write me the worst case scenario for the maximum str needed and the maximum dex needed - I guess widowmaker is the highest dexterity requiring item and CoA the highest str so I should calculate the strenght based on CoA required strenght without enigma on?
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Jan 9 2007 04:57am
Quote (roky8 @ Tue, Jan 9 2007, 07:49am)
another question: I'll go with the str/dex build - my baba still got like 120 points to spend and is @lvl84 so at least another 30 will come to that

I guess I will have to have at LEAST 64 str base and 57 dex base - can someone write me the worst case scenario for the maximum str needed and the maximum dex needed - I guess widowmaker is the highest dexterity requiring item and CoA the highest str so I should calculate the strenght based on CoA required strenght without enigma on?


63/57
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Jan 9 2007 05:24am
Quote (De4dEyE @ Thu, Nov 2 2006, 10:59pm)
The BvC Guide
STR/DEX Build

Strength: 64
Dexterity: 57
Vitality: The rest
Energy: Base


This post was edited by roky8 on Jan 9 2007 05:25am
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Jan 9 2007 06:57am
werry nice guid smile.gif
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Jan 9 2007 07:38am
Quote (GIFF @ Mon, Jan 8 2007, 11:14am)
ask fooosa, he's the master inventor. we others just copy.
Trying to think of anything better is futile anyway ^__^

edit; wah wah

This post was edited by Incompetence on Jan 9 2007 07:38am
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Jan 13 2007 06:53am
hehe
nice guide

i`ll make a bvc based in that guide

thx m8
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Jan 13 2007 08:26am
very very nice : ) got some ideas from it
I hope it will get into the sticky
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Jan 13 2007 08:39am
dunno if that's been mentioned, but when talking about zerk vs necs you said that one hit is needed to break bone armor. this is not really true cos magic damage bypasses it anyway.
ive come to find it very useful to try zerking them every once in a while, because if they have maxblock, okay life and active barmor i felt i need about 2,5-3 _good_ triwhirls to get them down minimum, and one mistake means escaped necro.
if you zerk em tho, and maybe score a lucky shot that isnt blocked, that will get them down to 1/3 or 1/4 of their life in one hit, with even a chance to trigger ow. after that all you need to do is yank out dooms and wait it out ^_____^
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Jan 13 2007 07:37pm
Quote (k3kz @ Sat, Jan 13 2007, 02:39pm)
dunno if that's been mentioned, but when talking about zerk vs necs you said that one hit is needed to break bone armor. this is not really true cos magic damage bypasses it anyway.
ive come to find it very useful to try zerking them every once in a while, because if they have maxblock, okay life and active barmor i felt i need about 2,5-3 _good_ triwhirls to get them down minimum, and one mistake means escaped necro.
if you zerk em tho, and maybe score a lucky shot that isnt blocked, that will get them down to 1/3 or 1/4 of their life in one hit, with even a chance to trigger ow. after that all you need to do is yank out dooms and wait it out ^_____^


problem is that no good nec will allow you to land a zerk on them, a zerk that will be blocked 75% of the time anyway.
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Jan 13 2007 09:05pm
wasnt talking about winning the entire duel with it, just trying one swing every once in a while, after nl. i found that it doesnt hurt too much to take chances with it since the benefit is huge. true, it is hard to get one in, but sometimes it works. especially if you get a zerklock or unsummonlock and tele a long distance its possible that the nec is taken by surprise.

but, after all, the gist of my post was that zerk bypasses bone armor, which the guide doesnt point out smile.gif
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