Quote (inkanddagger @ Mar 29 2016 07:35am)
Hammer is one of the easiest duels. Just run southwest and use the shift key to swipe at the air. They will always either charge at you and die or teleport on top of you and die.
Smite is much harder. You'll want to swap to a berber CoA and a highlords. Also suggest gores. You'll need the deadly strike far more than the extra run speed.
Run south, hit the shift key for a single fury animation (you'll be knocked back but you can tell if you hit him or make him block), then run south and hit shift again when you're about two or three character lengths away. Don't run exactly south all the time, slightly southwest or southeast work pretty well, too. It's really all about learning how to use the shift key instead of targeting their name.
What if the hammerdin teleports south, southwest or southeast of you?
A hammerdin should never lose against a melee char, least of all a fury druid. The oak sage would be dead in no time and if you keep recasting you're gonna die of stray hammers or get straight up stomped.