Quote (MoXeR @ Jul 26 2011 01:19pm)
why?
shadows also add dmg via claw mastery
the reason why u use 322's is because you want the ar fixed and want some extra life in case u have enough sks
besides shadows also add venom dmg and mb
1.5 average dmg / sc isnt really that much of a deal
didnt test it but i doubt it does even compansade the lose of 1 shadow sks only looking at the dmg boost of clawmastery
Mastery ED does not give as much damage as raw +damage, which is still boosted by any ED sources including mastery. Shadow ghosts don't do enough physical damage for it to be worth it.
Ghost's don't use 32020s because of AR, they use it because it gives more damage and life.
Yes it compensates for the loss of shadow skills.
Quote (MoXeR @ Jul 26 2011 01:31pm)
yes
E: imo this hole 322's on ghost thing came up because ppl think that a ghost is a baba but fakt is that a baba can not only stat mastery but also ww which means that the scs get a higher % boost while a sin only has mastery to push the dmg ahead
hmm
might even be that 20/36's > 3/22's here when it comes to actuall performance
but shadows still > all

though they dont give that much life :3
anyways a visi fixes the ar problem so i dont see why the scs should be any better
No, it did not come up because people think ghosts are like barbs. Ghosts are nothing like barbs, and only idiots ever make that comparison. You should probably refrain from saying that again.
Once again, it's not an AR problem, so 36/20s are not better than 32020s on a ghost. They're not even close. They're viable on a barb because a barb already does enough damage without needing any additional +damage from his charms.
Visionary does not add that much AR. It's a highly overrated mod.