Marvel/Menzo, using anecdotes to "prove" item (a) is better than item (

is a very poor way to go about making your case.
Quote (marvel.)
first thing i noticed with grief was its lack of hitting, you can see it very easily by testing duel wielding with grief+botd, or BvD / BvZ, you didn't test it, stop talking out of your ass.
Quote (marvel.)
i told menzo to ww my zon with grief, it was making me dodge 1-2 times per ww as i was running around, botd would always get the full 3 hits/ mostly kill me or take me below half
First lesson in scientific method: Eliminate variables not related to the comparison. Here you're advocating dueling a druid or zon to test effectiveness of a weapon. Do you have any idea how many chance to hit calculations factor into whether you actually hit a zon? Block, defense, passive dodge. Two of these are completely unaffected by weapon selection (block/dodge). Defense can be affected depending on the mods of the weapon, however in this case BOTD only offers 50AR over grief, which is negligible. All three of these variables must be eliminated before you can do a reasonable comparison.
You weren't just happen to be using a Grief with < 34% IAS, were you?
Quote (marvel.)
i can tell you right now nicks barb did better damage/had better life/ and dueled better then any bvc on west.
How exactly can you tell that? "Gut feeling" isn't a valid answer, BTW, even as omniscient as you would like to think you are.
About the whole damage argument:
Here are some screens from a little spreadsheet I use to evalute item combinations. This first one is what we call a CONTROL, it is the baseline for any comparison. Note the following:
- All physical damage except OW is taken into account here.
- Average damage is ultimately derived, because when comparing two subjects with different ranges, it is the average that yields the accurate comparison, not the extents of said ranges (Marvel, apologies for using a grammatical construct you're not familiar with, ask Tortured1 for help with that one).
- The last rows of the tables show cumulative PVP damage. This is a potential damage, where blocking/dodging/chance to hit etc is not taken into account.

Here is Grief/Beast:

(Note the "Improvement.." column, showing relative weapon differences at each frame of WW and cumulative PVP differences at each frame of WW)
Grief/Grief:

(Follow-up in next post)