Quote (InigoMontoya @ 15 Nov 2021 19:12)
I have both setups, and thought I liked the COH needle better. Im now converted to BOTD fort. I tried it with propper gems in both setups. I farm in p3 with a lvl 54 enchant, so im not sure if that makes a big difference, but my biggest issue is the monsters healing each other. I try to keep them stunned to prevent it, but with the needle i was doing much less damage chunks giving them more time to heal. Sad that both prevent monster heal and ignores target defense dont work on merc, as well as deadly strike+ enchant. When I learned that, that was the nail in the coffin for the needle.
I have not tried the COH ebotd setup, but cant see any reason I would. Death does not occur.
So you get +2 jab, +2 might = 20%ed, +2 jab = 6ed, total 26%
you dont need IAS or resists, so helm jewel could be a 30ED 40Demons, so +30% there.
total 56%ed, but lose 100% from fort = -44%... so i guess for people who need more life leech, but I cant see how anyone would.
is there something im missing?
Lvl 54 Enchant makes a TON of difference haha. That's like removing all their defense.
CoH is for the big resists vs. Conviction, and the extra life leech cushion.
With those resists you can even use Cham on Andy's for CBF.
This post was edited by Exokek on Nov 15 2021 06:19pm