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Feb 17 2012 12:09pm
Quote (Egardner @ Feb 17 2012 09:38am)
It's what people say who are full of shit.


not to mention no one has ever seen this druid in a duel game to begin with
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Feb 17 2012 05:31pm
I might sell most my other nl characters to get me wind druid gear. How much fgs would a decent pvp windy cost? I want to have a pvp windy for myself. Wish me luck getting the gear.
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Feb 24 2012 12:30pm
Quote (Habakkuk22 @ Feb 17 2012 01:09pm)
not to mention no one has ever seen this druid in a duel game to begin with


and yea... im in duel games all the time but your pritty new to jsp so its not completely unbleiveable that your noob ass hasnt seen me, also pub games are for scrubs, modders, bmers, and ppl that like to get spammed while dueling
ft5 gm 1v1 4life

Quote (Habakkuk22 @ Feb 16 2012 11:43pm)
This completely defeats the purpose of this guide if you aren't explaining to people how to make this druid


its a guide on how to make a druid, if i wanted to post all my secrets and tricks of the trade then i wouldnt be any better then the next druid... im not a good druid by skill, i just know more about druids and the mechanics of the game then others

Quote (DrEg @ Feb 17 2012 05:49am)
how can you have 9390 life whith your druid?


its pritty easy with a circlet build... hard with a pelt build

Quote (iloveoov @ Feb 17 2012 07:59am)
he uses the super secret glitch that consists of getting barb boed and taking a +2skill shrine from the moor


lol imma take a pic of me with a barbs bo just for haters like you

Quote (Egardner @ Feb 17 2012 09:38am)
It's what people say who are full of shit.


haters gonna hate
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Feb 24 2012 02:22pm
needs more shako/10
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Feb 26 2012 04:17am
Quote (Habakkuk22 @ Feb 17 2012 06:09pm)
not to mention no one has ever seen this druid in a duel game to begin with


lol... Go play with your joderdin in pubs please... And use merc + wolves plzz...

Nice guide!

Anyway, you could give some more info about duelling against 'good' players.
VS trappers you only talk about if they camp, but any good trapper will hunt you like mad.
Also I couldnt find anything about chaining, which is one ofthe druids strongest pvp abilities.

Anyway, pretty good guide.
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Apr 13 2012 07:52am
Quote (Jardoow @ Feb 26 2012 05:17am)
lol... Go play with your joderdin in pubs please... And use merc + wolves plzz...

Nice guide!

Anyway, you could give some more info about duelling against  'good' players.
VS trappers you only talk about if they camp, but any good trapper will hunt you like mad.
Also I couldnt find anything about chaining, which is one ofthe druids strongest pvp abilities.

Anyway, pretty good guide.


Vs a good sin, your pritty much fucked imo, there really isn't alot you can do, even with mass fwr/lite res
I'll prolly revise this guide with more accuracy and more efficient builds
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Apr 13 2012 08:01am
How Faster Hit Recovery works:
you may think you know how fhr works and that more fhr=better but the trueth is that it is sometimes not needed (99fhr bp that is) and you can settle for a lower fhr bp and it wont effect the duel
fhr works like this:
when damage is done to your Druid, depending on how much is done, the druid will need to recover from the hit (where fhr comes into play) but you dont have to recover from every hit. there are damage:life fhr brackets and i will explain them

IF the damage done to your druid is + 1/4 your druids life value then you will have a 100% chance to need fhr
IF the damage done to your druid is + 1/8 your druids life value then you will have a 75% chance to need fhr
IF the damage done to your druid is + 1/16 your druids life value then you will have a 37.5% chance to need fhr
whats this mean?
well if the damage of an attack is less then 1/16 of your druids life value (there max life) then you will have a 37.5% chance to need fhr (this is where fhr comes into play(recovering from a hit)) this means that you have a 62.5% chance to be unphased by
an attack and continue casting or moving or doing whaterver

never played dudu, does this count for all chars? i learned back in days 1/12th of ur life, or did i miss something?
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Apr 13 2012 11:24am
Quote (Larry777 @ Apr 13 2012 09:01am)
How Faster Hit Recovery works:
you may think you know how fhr works and that more fhr=better but the trueth is that it is sometimes not needed (99fhr bp that is) and you can settle for a lower fhr bp and it wont effect the duel
fhr works like this:
when damage is done to your Druid, depending on how much is done, the druid will need to recover from the hit (where fhr comes into play) but you dont have to recover from every hit. there are damage:life fhr brackets and i will explain them

IF the damage done to your druid is + 1/4 your druids life value then you will have a 100% chance to need fhr
IF the damage done to your druid is + 1/8 your druids life value then you will have a 75% chance to need fhr
IF the damage done to your druid is + 1/16 your druids life value then you will have a 37.5% chance to need fhr
whats this mean?
well if the damage of an attack is less then 1/16 of your druids life value (there max life) then you will have a 37.5% chance to need fhr (this is where fhr comes into play(recovering from a hit)) this means that you have a 62.5% chance to be unphased by
an attack and continue casting or moving or doing whaterver

never played dudu, does this count for all chars? i learned back in days 1/12th of ur life, or did i miss something?


The dmg vs life is the same for all chars and this was copy/pasted from arreatsumit
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Apr 14 2012 03:24pm
A mate recommended me to use 163/174 FHR vs. a sin and at the time, I was using these:

2/20/30 FRW LoLo
40 frw Auldur
Enigma mp
spirit weapon
spirit mon
Spider
fcr rings
Mafefist
2/20/60 ammy

What works for me was using WSG and using corners of the map terran and tornadoing a few times and keep on WSG and EVEN summon a Bear at times to absorb damage/attention of traps.

My ratio win was 2 out of 5 if they're 75%+ Aggressive.

Back to 174 FHR, is it worth it?

Placing Enigma of peace + 2x fhr gc + 20 fhr boots (30 frw)?

and is shael+Lo in the diadem + wisp better? (I am trying to be GM)
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Apr 14 2012 03:50pm
Quote (Vansonbee @ Apr 14 2012 10:24pm)
A mate recommended me to use 163/174 FHR vs. a sin and at the time, I was using these:

2/20/30 FRW LoLo
40 frw Auldur
Enigma mp
spirit weapon
spirit mon
Spider
fcr rings
Mafefist
2/20/60 ammy

What works for me was using WSG and using corners of the map terran and tornadoing a few times and keep on WSG and EVEN summon a Bear at times to absorb damage/attention of traps.

My ratio win was 2 out of 5 if they're 75%+ Aggressive.

Back to 174 FHR, is it worth it?

Placing Enigma of peace + 2x fhr gc + 20 fhr boots (30 frw)?

and is shael+Lo in the diadem + wisp better? (I am trying to be GM)


Lo + wisp protects u more than LoLo, if your playing vs trappers who kick with a w/s setup you need a cham in circ, if this is uncommon in your realm I'd guess Lo+Shael is the best way to go.

And use eni ap or scarab husk to get str bug ( flash str items ), it'll make you synch more.

This post was edited by Jeebus666 on Apr 14 2012 03:51pm
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