Quote (Goomshill @ 19 Apr 2022 17:40)
So the expected value of runs should be significantly improved with +20% find item now
I tested grim ward and with the find potion synergy its working as a -120% DR amp damage + flee + slow curse, same rules as amp damage, phys only, 1/5 effect vs immunes, etc. And since its tied to the curse effect, it doesn't affect uniques/champions/bosses. The obvious issue with using it at all is that it consumes a corpse, so you probably won't want to use it in travincal unless you're very careful and there was a stray zealot in the way, but even then the flee could be too annoying. Maybe for something like shenk/eldritch it wouldn't hurt but doesn't seem practical
I still feel like spellsteel seems like the obvious go-to, especially for a barb pre-enigma on ladder. Yeah its less damage than amp, yeah you can get tele on amulet, but its both teleport and decrep in one item and with enough charges of each to do many trav runs per recharge, freeing up your ammy slot for whatever. Having to repair gavel nonstop always irked me, so even if you were using spellsteal for the decrep charges alone I wouldn't mind it as much
I don't think its a given that the base/min/max 1H glitch from the 2H barbarian merc applies to the dual wield barbarian merc. I haven't seen any conclusive testing, but I saw someone say they didn't see up eth headstriker doing the same damage. Assuming that's the case, 2x grief pb would be its highest damage setup, but between taunt and battle cry on the two mercs now its wasting a lot of time dicking around instead of attacking and overwriting curses, so I wouldn't suggest using either of them, a2 merc with ariocs is plenty good.
The "bug" still works if only because of the data we have. The damage calculation hasn't changed for 1h weaps as far as we can tell.
And yeah, a2 merc seems to work best.
If a5 merc didn't override shit all the time it might be worth it.
Spellsteel doesn't work very well for dmg due to its area/duration, and Decrep being less effective for DPS than Amp, but it's a fine substitute before Naj or Tele Amulet super early ladder. Whatever issues I have with Gavel's repair are far outweighed by the rest; I'd rather just skip Amp Dmg than use Spellsteel for Phys Immunity, but I know many people hate it.
Your best bet is always going to be trying to max out the merc early ladder anyway. Arioc's + Tal Mask, and some other defensive armor. Duriel's, Shaft, Black Hades with ok jewels/runes, etc.
Gavel just speeds up damage so much.
I also feel focusing on War Cry can compensate a lot of DPS at Trav super early ladder.