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Jul 11 2007 10:18am
Yo trae, pm me your .d2s sin?

Quote (Skully. @ Wed, Jul 11 2007, 04:15pm)
SM uses Mb more often with no shadow gcs.
Where did you get that from?

This post was edited by Xepo on Jul 11 2007 10:19am
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Jul 11 2007 10:25am
First off the damage difference is not 500 you retard. You pulled that number out of your ass. Lets try to come up with a better number here shall we. Lets take the chaos hand since it's the easiest.

Non Prebuffed Venom based ghost sins will have about 2k phys damage (if lucky) and another 1.8k venom damage (assume lvl 48 cast) and you'll have about 20% deadly strike from mastery. Lets do 5 hits for simplicity

4 hits with no deadly strike = 15.2k
1 hit with deadly strike = 5.8k
Total damage on 5 hits = 21k

My Non Prebuffed physical damage sin has 3.1k physical damage and another 1.4k venom damage (lvl 37 on cast) with about 50% deadly strike from mastery and highlords amulet. Lets do the same 5 hits

2.5 hits with no deadly strike = 11.25k damage
2.5 hits with deadly strike = 19k damage
Total damage on 5 hits = 30.2k damage

My 30.2k - your 21k = 9.2k damage difference. Divide by 5 hits, and you can see that I do 1.84k more damage per hit then you do. Fury Claw is lower damage. Also you have 70% deadly and I have 100% so the difference is smaller. So on fury hits is more like 1.2k more damage per hit. Average the 2, and there ya go.

1.5K more damage PER HIT on my sin then yours. When you factor in the few thousand more attack rating, and the 300 more life, you have your answer clear as fucking day. Even people who bought the game yesterday at this point would be convinced.

This post was edited by Trae8 on Jul 11 2007 10:28am
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Jul 11 2007 10:27am
Quote (Skully. @ Wed, 11 Jul 2007, 19:15)
PS: why you both rage so much?happy.gif


I'm just too stubborn lol ^__^

I can't just drop my point, I'll defend it to the end! biggrin.gif
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Jul 11 2007 10:31am
Quote (Trae8 @ Wed, 11 Jul 2007, 19:25)
First off the damage difference is not 500 you retard. You pulled that number out of your ass. Lets try to come up with a better number here shall we. Lets take the chaos hand since it's the easiest.

Non Prebuffed Venom based ghost sins will have about 2k phys damage (if lucky) and another 1.8k venom damage (assume lvl 48 cast) and you'll have about 20% deadly strike from mastery. Lets do 5 hits for simplicity

4 hits with no deadly strike = 15.2k
1 hit with deadly strike = 5.8k
Total damage on 5 hits = 21k

My Non Prebuffed physical damage sin has 3.1k physical damage and another 1.4k venom damage (lvl 37 on cast) with about 50% deadly strike from mastery and highlords amulet. Lets do the same 5 hits

2.5 hits with no deadly strike = 11.25k damage
2.5 hits with deadly strike = 19k damage
Total damage on 5 hits = 30.2k damage

My 30.2k - your 21k = 9.2k damage difference. Divide by 5 hits, and you can see that I do 1.84k more damage per hit then you do. Fury Claw is about 2/3's the damage, so on fury hits is more like 1.2k more damage per hit. Average the 2, and there ya go.

1.5K more damage PER HIT on my sin then yours. When you factor in the few thousand more attack rating, and the 300 more life, you have your answer clear as fucking day. Even people who bought the game yesterday at this point would be convinced.


now now, you forget pvp penalty and poison resis. smart man. pvp penalty drops the damage to 250 (1,5/6) and even more from poison resis....

so yah, my 500 estimate was rather generous.
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Jul 11 2007 10:33am
Lets do fury for real just so there's no confusion. Same exact numbers used as above but lets do 10 hits since you have 70% Deadly strike and it's easier smile.gif

Venom based sin:

3 hits with no deadly strike = 26.6k damage
7 hits with deadly strike = 40.6k damage
Total after 10 hits = 67.2k damage

Physical damage sin:

10 hits with deadly strike = 76k damage

your 67.2k damage - my 76k damage = 8.8k. Divide by 10, and we have 880 Damage. So I was wrong by a few hundred. The real difference is

1.84k + 880 / 2 = 1360 More damage per hit with my Sin then yours smile.gif

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Jul 11 2007 10:34am
Those calculations make no sense, rofl.
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Jul 11 2007 10:35am
dont forget -100% PLR in hell in your calculations, sorry if I missed it and you already did.

afk
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Jul 11 2007 10:36am
Quote (Xepo @ Wed, 11 Jul 2007, 18:34)
Those calculations make no sense, rofl.


yeah the math is strange.. lal
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Jul 11 2007 10:45am
I was just talking about displayed character screen damage actually. If we were talking about fire ball sorc's, and how much extra damage one build has over another, you would just say X build has 20k, and Y build has 22k. So X build does 2k more. You wouldn't actually take PVP penelty, and then take resists, and say it that way. Of course ALL damage in the game is subject to various penelties, but when talking about differences, you just say the character screen displayed difference. 1360 difference is HUGE when you think about it. A venom sin does about 4k displayed damage. Basically, we are talking about a 33% Damage increase if you go with my build

33% !!!

I think that's hella significant don't you agree?





This post was edited by Trae8 on Jul 11 2007 10:49am
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Jul 11 2007 10:47am
If you really want to be sure, make exact calculations. Mastery level, +max damage, claw %/damage, hell penalty, resistances etc etc. This is just more or less... guessing =|

Anyway, send me your .d2s file? I'm curious.

This post was edited by Xepo on Jul 11 2007 10:48am
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