Quote (koei @ Sep 5 2005, 09:16 PM)
Smoke> Duress
Are you kidding me?
SMOKE:
+75% Enhanced Defense <- Meh
+280 Defense Vs. Missile <- nice
All Resistances +50 <- Great
20% Faster Hit Recovery <- fair
Level 6 Weaken (18 Charges) <- damn near useless unless you got quick keys and a lot of gold to burn
+10 To Energy <- useless
-1 To Light Radius <- hinderance
DURESS:
+40% Faster Hit Recovery <- GREAT
+10-20% Enhanced Damage (varies) <- GREAT
Adds 37-133 Cold Damage <- AWESOME (adds to smite)15% Chance of Crushing Blow <- <- GODLY Adds to your main goal as a smiter
33% Chance of Open Wounds <- very nice bonus, free damage at higher levels
+150-200% Enchanced Defense (varies) <- Nice
-20% Slower Stamina Drain <- Freebie
Cold Resist +45% <- Great
Lightning Resist +15% <- Fair
Fire Resist +15% <- Fair
Poison Resist +15% <- Fair
Now explain to me how Smoke owns Duress...
Rofl.
Duress is way better, true.