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Nov 15 2010 05:04pm
20 in BOTH Amplify damage AND Corpse explosion... Hell NO the only thing that will happen is they get wider radius. With full trang anni and torch amp dmg is more than enough with just 1 skilled, same goes for CE and skip those anoying revives unless you wanna Time out every time you got full army

Best regards Andrew "skellicious" S
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Nov 27 2010 11:09am
Shako (2)
Arachnid (1)
Torch (3)
Anni (1)
Enigma (2)
Homunculus (2) - (just my personal choice over any other shield).
Maras (2)
= 13 + skill levels (14 with cta bc)

This is more than enough to boost amp dmg and corpse explosion radius. The more pts you add in won't increase the damage output...so I would prefer to save those skillpoints for something else.

Just my personal preferences:

One point wonders:

1. Revives - just affects minion numbers not individual minion strength - so one pt here is enough...(Factor in the +13 to skills).
2. Lower resist (yes its lower down the skill tree, but I put it in, due to personal preference)
3. In fact, for personal choice, I put 1 pt in all the curses - but again. Up to you. (Dim vision helps cs running).
4. Summon resist
5. Bone armour: Each level added adds only 10 dmg absorb but, using synergies like say, bone wall adds 15.
6. Bone spirit
7. Bone spear

I personally choose to max:

Skels
Skel mast
Skel mages

My own gameplay style:

1. I put any remaining points into:

Bone Wall

Since it buffs

Bone Spirit (in pub duels, people run away from this, despite its low dmg)
Bone Spear
Bone Armour

REMEMBER: Bone Wall is very useful since it synergizes all three skills. Bear this in mind, before pumping skillpoints into Bone spirit or Bone spear ALONE. You may find it worthwhile to consider your utility, before doing this.

Again I repeat, these recommendations are my own choices alone. Distributing other skills depends on your own gameplay preferences. Like for example, you may prefer (if you really want) to pump poison nova instead. I appreciate some of my choices may seem irrational to a more informed observer (i.e. why bone spirit/why 1 pt in all the curses); but given the lack of alternatives (I do not consider maxing amp dmg and ce an efficient use of skillpoints - but that's just my own gameplay style talking) - that's what I'd go for. I consider poison nova to be quite weak, despite its 15% increased base dmg...but its up to you.

I welcome any constructive critique. ANY.
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Nov 27 2010 11:13am
One more thing. Before organ running, I tend to cast skels using arm of king leoric then switch to beast.

Again. It's up to you. I find that beast aura does increase killing speed (bear in mind when I say killing speed, I mean more than just physical damage output alone - I'm not sure if the beast aura helps the skels hit any faster attack or chance to hit breakpoints - if indeed any do exist - but I find that it helps - perhaps you can test this?)
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Nov 27 2010 12:47pm
Quote (simonova @ Nov 16 2010 02:04am)
20 in BOTH Amplify damage AND Corpse explosion... Hell NO the only thing that will happen is they get wider radius. With full trang anni and torch amp dmg is more than enough with just 1 skilled, same goes for CE and skip those anoying revives unless you wanna Time out every time you got full army

Best regards Andrew "skellicious" S


Radius = Damage.

Maxing AD is debatable, CE is not.
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Nov 27 2010 03:21pm
@ synonym is there any way of testing the:

1. skeleton warriors fast attack speed frames?
2. the effect of beast on their chance to hit (what is their chance to hit?) / and the effect of infinity on how much easier it makes the skels hit their target? - In fact, it would be interesting if you could compare the last wish / pride setup v. the beast / infinity set up with your cool statistics...

Then we would just all know for sure.

I'm certain I kill much faster (its noticeable) when using:

1. Beast + infinity/coh/ g face on might merc

Compared to any other set up...

In fact, it would be useful to know (mathematically) the difference between set up one and:

2. Last wish + infinity/fortitude/g face on a blessed aim merc (yes, I'm a little lazy...so I use CoH for life leech...also with the increased damage to demons on CoH, I find bosses are still easy to kill). FOr my own preferences...if I have life leech on merc, then I can use amp dmg skill. No life leech on merc = life tap skill which means I cannot cast amp dmg (for 100% physical dmg).

ON various packs of monsters (super uniques, minions and bosses).

Can you test this please?

I think you would be doing the whole bnet realm a massive favour :D
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Nov 27 2010 03:26pm
Also if I can ask... how do you kill baal?

For me, I just use g face/CoH/Infinity might merc - then I use clay golem plus decripify to slow him down completely. Just before Baal dies... (IF I use beast INSTEAD of Last Wish - I sometimes use lw for style - silly I know) I weap switch to cta for the extra 30%mf.

If I cast decripify, I find baal casts less of those annoying festering appendages (than when I use amp dmg).

I also thought of doing something completely crazy and making an iron golem from exile...(Yes. This is nuts. However, I know someone who has done this for the defiance aura).

Just as a side note...I've also tested bramble on the merc for thorns aura... - but I switched back to CoH for ease of gameplay.
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Nov 27 2010 03:28pm
I also wonder if you can test the 2bk rings vs. the 1 bk ring + wisp (with heart of wolverine) set up.

I personally find the HoW works better for kill speed. Perhaps you can churn out the maths (like you did with Grief v LW:) ... would be interesting to know.
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Nov 28 2010 09:05am
Another question...

I'd I use last wish on summoner; and a blessed aim merc with infinity cryptic axe, coh and gullaumes face... What should I socket the g face with? Ber for dmg reduction or a 40/15? Do you know the merc attack speed frames for a cryptic axe? What is the best weapon to make infinity in?
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Nov 28 2010 09:16am
Quote (megaduels @ Nov 28 2010 12:21am)
@ synonym is there any way of testing the:

1. skeleton warriors fast attack speed frames?
2. the effect of beast on their chance to hit (what is their chance to hit?) / and the effect of infinity on how much easier it makes the skels hit their target? - In fact, it would be interesting if you could compare the last wish / pride setup v. the beast / infinity set up with your cool statistics...

Then we would just all know for sure.

I'm certain I kill much faster (its noticeable) when using:

1. Beast + infinity/coh/ g face on might merc

Compared to any other set up...

In fact, it would be useful to know (mathematically) the difference between set up one and:

2. Last wish + infinity/fortitude/g face on a blessed aim merc (yes, I'm a little lazy...so I use CoH for life leech...also with the increased damage to demons on CoH, I find bosses are still easy to kill). FOr my own preferences...if I have life leech on merc, then I can use amp dmg skill. No life leech on merc = life tap skill which means I cannot cast amp dmg (for 100% physical dmg).

ON various packs of monsters (super uniques, minions and bosses).

Can you test this please?

I think you would be doing the whole bnet realm a massive favour :D


1. Pet Calculator.
2. Pet Calculator.
All of my 'Minion' Damage-Dealing figures have been taken from a Pet Calculator.
Unauthorized links are not allowed, therefore I will not post any links leading to any questionable sources.

Feel free to add any mathematically approved comparisons between setups, however Last Wish is not surpassing Beast by any %Chance.

Quote (megaduels @ Nov 28 2010 12:26am)
Also if I can ask... how do you kill baal?

For me, I just use g face/CoH/Infinity might merc - then I use clay golem plus decripify to slow him down completely. Just before Baal dies... (IF I use beast INSTEAD of Last Wish - I sometimes use lw for style - silly I know) I weap switch to cta for the extra 30%mf.

If I cast decripify, I find baal casts less of those annoying festering appendages (than when I use amp dmg).

I also thought of doing something completely crazy and making an iron golem from exile...(Yes. This is nuts. However, I know someone who has done this for the defiance aura).

Just as a side note...I've also tested bramble on the merc for thorns aura... - but I switched back to CoH for ease of gameplay.


Decrepify+CG or simply Decrepify. Baal's casting is %IAS related, not %FCR, therefore he cannot do anything except a normal strike or cast Mana Drain which requires a relatively low %IAS frame to be cast. Any other attack is being reset from lack of Frame Value (Max = 25, if action exceeds 25, action is not performed).

Defiance Aura will not benefit you in any way. You do not require defense. See to Golem Selection Section for further options presented.

Quote (megaduels @ Nov 28 2010 12:28am)
I also wonder if you can test the 2bk rings vs. the 1 bk ring + wisp (with heart of wolverine) set up.

I personally find the HoW works better for kill speed. Perhaps you can churn out the maths (like you did with Grief v LW:) ... would be interesting to know.


I do not rely on Minions to kill. They are, as mentioned before, a wall of defense. The minions themselves barely kill more than 0.5% of all monsters. The mercenary kills 4.5%-5% of the mobs, which are required to allow for CE usage, which in turn kills 95% of everything you face.

Again, feel free to add any setup comparisons along.

Quote (megaduels @ Nov 28 2010 06:05pm)
Another question...

I'd I use last wish on summoner; and a blessed aim merc with infinity cryptic axe, coh and gullaumes face... What should I socket the g face with? Ber for dmg reduction or a 40/15? Do you know the merc attack speed frames for a cryptic axe? What is the best weapon to make infinity in?


Cryptic Axe [WSM: 10]

Attack Speed Breakpoints

Frames---9.5 FPS---9 FPS---8.5 FPS---8 FPS---7.5 FPS---7 FPS---6.5 FPS---6 FPS---5.5 FPS---5 FPS
WBS(-20)---0 IAS---0 IAS----0 IAS----0 IAS----0 IAS----0 IAS-----9 IAS-----26 IAS----52 IAS---102 IAS
WBS(-10)---0 IAS---0 IAS----0 IAS----0 IAS----0 IAS----8 IAS----22 IAS-----42 IAS----75 IAS---142 IAS
WBS (0)----0 IAS---0 IAS----0 IAS----0 IAS-----9 IAS----20 IAS---37 IAS-----63 IAS---105 IAS---200 IAS
WBS (10)---0 IAS---0 IAS----5 IAS---11 IAS---22 IAS---35 IAS---56 IAS-----89 IAS----147 IAS---292 IAS
WBS (20)---4 IAS---9 IAS---16 IAS---24 IAS---37 IAS---54 IAS---80 IAS----125 IAS---208 IAS---456 IAS

Infinity should be made of Ethereal GT or T.

This post was edited by Synonym on Nov 28 2010 09:17am
Member
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Dec 4 2010 09:59am
wheres that attack speed from? titanseal's calc has different ones.

Also notice ca does 19% more damage than gt,
but gt is 8% faster than ca.

at 35 ias,which the highest dps output leeching combo of andy face and fort has
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