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Sep 11 2009 06:00pm
Would I be better off maxing claw mastery or another light sentry synergy?

I figure most pub duelers sorb anyways, and if they don't sorb then traps with 1-2k less damage will still kill them anyways

Am I right?

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Sep 11 2009 08:16pm
Quote (Beirut @ Fri, Sep 11 2009, 08:00pm)
Would I be better off maxing claw mastery or another light sentry synergy?

I figure most pub duelers sorb anyways, and if they don't sorb then traps with 1-2k less damage will still kill them anyways

Am I right?


thats a decent theory but maxing the traps help a lot more than you think. mastery is nice, but 1 point with + skills gives almost the same bonus as maxing it (its like a few % more)

as for the lightning damage, yea it may be sorbed a little, but 6ktraps sorbed and 7.5k-8k traps sorbed makes a big diff. 6k traps practically does no damage. and even so, if u are pubbing. most of them are too stupid to sorb and will just die to the traps anyways
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Sep 11 2009 08:31pm
Quote (Azn Masta @ Fri, Sep 11 2009, 09:16pm)
thats a decent theory but maxing the traps help a lot more than you think. mastery is nice, but 1 point with + skills gives almost the same bonus as maxing it (its like a few % more)

as for the lightning damage, yea it may be sorbed a little, but 6ktraps sorbed and 7.5k-8k traps sorbed makes a big diff. 6k traps practically does no damage. and even so, if u are pubbing. most of them are too stupid to sorb and will just die to the traps anyways


oh ok, lol, thanks for the info ive been playing ghosts for awhile but this is only my second hybrid

also do kyle/casey(fink)/ and ink still play? or only on d2pk

and w.e happened to koda

This post was edited by Beirut on Sep 11 2009 08:31pm
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Sep 11 2009 08:53pm
Quote (Azn Masta @ Fri, Sep 11 2009, 10:38am)
God you are a pain in the ass. Here are the best mods possible to spawn on the fools claw. the 3+ lightning sentry is part of the base claw and isnt counted as a "prefix mod." and look at it this way. i know that claw cant spawn but it shows which mods to "look for" so lets say you cant get one but you can get the other. that still makes it a good claw.... get it?

Prefixes:
Mechanic's - Add 1-2 Sockets
Fool's + (16.5 Per Character Level) 16.5-1633.5 To Attack Rating / + (0.5 Per Character Level) 0.5-49.5 To Maximum Damage (Based On Character Level) 
Witch-hunter's +2 to Assassin Skill Levels

or you can take out one of these mods for a high enough cruel mod (300ed)

Suffixes:
Quickness 40% Attack Speed Increase
Bear Knockback
Restoration Repair Durability


I've never understood prefixes and suffixes...

It is possible to have a claw with all the above mods on it?

Does a claw being ethereal have any correspondence to pre/suffixes?
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Sep 11 2009 09:03pm
Quote (xe_millX @ Sat, 12 Sep 2009, 03:53)
I've never understood prefixes and suffixes...

It is possible to have a claw with all the above mods on it?

Does a claw being ethereal have any correspondence to pre/suffixes?


can have up to 3 prefixes and 3 suffixes on 1 claw, yes a claw can have all those mods on it, the issue at hand is which one people want to sacrifice for Cruel's.

eth doesnt effect pre/suffixes, neither do staffmod skills such as +light sentry

if two affixes are part of the same section you can't have them (i.e. you can't have a circlet with both +3 traps and +2 assassin skills, even though you can have 3 prefixes at once)

This post was edited by Tails chao on Sep 11 2009 09:04pm
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Sep 11 2009 09:04pm
Quote (xe_millX @ Fri, 11 Sep 2009, 22:53)
I've never understood prefixes and suffixes...

It is possible to have a claw with all the above mods on it?

Does a claw being ethereal have any correspondence to pre/suffixes?


It can spawn with 6 affixes, 3 preffixes and 3 suffixes.
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Sep 11 2009 10:05pm
Quote (Tails chao @ Fri, Sep 11 2009, 10:03pm)
can have up to 3 prefixes and 3 suffixes on 1 claw, yes a claw can have all those mods on it, the issue at hand is which one people want to sacrifice for Cruel's.

eth doesnt effect pre/suffixes, neither do staffmod skills such as +light sentry

if two affixes are part of the same section you can't have them (i.e. you can't have a circlet with both +3 traps and +2 assassin skills, even though you can have 3 prefixes at once)


In this case non-eth claws without the repair mod (cruel instead) would be best...

Or a eth claw w/ cruel's mod instead of kb (vs everything but smite ofc) .

Honestly though I've gone so long without +2 all skills on my fools I can sacrifice that :O

Thanks for the info btw.
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Sep 11 2009 10:07pm
Quote (xe_millX @ Fri, 11 Sep 2009, 22:05)
In this case non-eth claws without the repair mod (cruel instead) would be best...

Or a eth claw w/ cruel's mod instead of kb (vs everything but smite ofc) .

Honestly though I've gone so long without +2 all skills on my fools I can sacrifice that :O

Thanks for the info btw.


Bear is a suffix, Cruel is a prefix. That claw can not exist.
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Sep 11 2009 10:41pm
Quote (young2093 @ Fri, Sep 11 2009, 11:07pm)
Bear is a suffix, Cruel is a prefix. That claw can not exist.


Oh...

Gosh I'm tired
<_<
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Sep 12 2009 04:26am
Hey guys, i have a question. I know that with suwayyah/rt or gt, you only need 19 ias on the first claw AFTER wsm bugging.

But how much ias would you need on suwayyah/feral, after wsm bugging? Since feral has a base speed of -20 and RT/GT has -30.
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