Quote (Tails chao @ Jan 12 2010 08:54am)
Yeah that's true, you can't ever take a second lightly in a video game considering how many frames most skills take to use.
Ok. While I'm on the list of walkable moves I'll just list all the big ones. Uhh any move that's melee and automatically walks when you namelock someone (berserk, talon, zeal, smite, etc) is walkable so you can use it when you anticipate someone is chaining you with a melee skill to not take any damage. Then there's stuff like Fireblast, hammers, single trap hits, Tornados, namelocked straight line projectiles (Fireball, Bone Spear, Lightning, Ice Blast, you can avoid these by running in a semi circle as well as downwards). A lot of these can be implemented in strategies as a basic form of movement to completely avoid damage.
Its quite a lot of skills so imo 30 frw>10 fhr on craft boots.
Okay thank you.
I've been dueling better pvp players lately and have been working on my walking.