Quote (WhiteReflection @ Sat, Aug 1 2009, 03:09pm)
Debate over Fort vs 60/160 armor after my test:
Pros:
1. Fort has much higher defense (1500+ if you get archon) / chilling armor (defense bonus + absorb projectiles etc) / 25+ resist all.
2. Unless you get 100% p uncommon armor type fort (like wirefleece etc), it's much cheaper than a jeweler's armor of whale. 25+ resist all can probably save you some fg on charms etc.
3. Fort gives 140% bonus ED which is around 600 extra damage on hit.
Cons:
1. Jeweler's armor gives more life after Bo. (The life/lvl thing from Fort is not bo-able)
2. You lose the 8 frame multie shot IAS bp so your damage output becames 89% of what you used to do. Even if you count the extra 600 bonus damage from Fort, you still end up doing a bit less damage. Strafe is affected for sure but it's not that obvious and hard to calculate.
Conclusion: Using fort is definitely a viable/cheaper build , which I will probably include in the revision.
And no no to Andys, ugly ass helm.
I think I am misreading the Cons... you say that with fort on... you do less damage because you are 9fps instead of 8fps?
Pro #3 needs to be re-worded...
... you gain 140% extra damage to all attacks
... GA... (this would be higher than 600)
... MULTI... (this should get the same added damage as strafe)
... STRAFE... (Note... I think you mean this gets 600 added damage...)
MULTI & GA are the only 2 attacks that you will see the difference when it comes to 9fpa / 8fpa
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Yes ... some people do hate the look of Andy's... personally I like it for the contents.
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It would be good to see a revised issue... you might even like fort over 160/60 after awhile.
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This post was edited by izParagonzi on Aug 1 2009 01:23pm