Quote (PIB-Apoc @ Sat, Jun 24 2006, 05:05am)
Hdins have over 4 blindspots if memory serves correct. Underneath, slightly to the left, upper right, far right. Those are the 4 that come to mind right now.
Think about this, you tele. Don't charge, correct? Any smart nec, will throw a train of spirits at you and wait for you to tele on them. As soon as this happens, they walk right under you into your blindspot and throw 1 spear at you to catch your fhr long enough for the spirits to dismantle your life in basically no time. Remember, while doing this your still casting hammers. I highly doubt your reactions are that good to double tele like that.
Vs druids, you stated a totally defensive strategy. If you disagree with that, you are just plain dumb.
You forgot to mention about any decent charging hdin who cant literally charge right into your blindspot and kill you before you realize it. Blah blah "I don't die to desynch hdins blah blah" "I can read them like a book blah blah". That's a lie. You have most likely dueled hdins who always come from the same place. Smart desynching hdin will come from 3-4 different angles. Also, they will charge away spamming hammers and wait for the opportunity to catch YOU offguard.
Btw, that belt. Is just plain unfair. ISO: That on east.
Think about this, you tele. Don't charge correct?Read guide, you obviously haven't. I've never said I was a teleport hammer only, how many times do i need to repeat myself in this thread? I'm a teleport hammer as main offense, but combine that with charges depending on situation. Period
Vs druids, you stated a totally defensive strategy. If you disagree with that, you are just plain dumb.As i said There is not a chance in hell you beat a godly druid player by beeing the one to maintain offensive play. And the strategy presented in guide is not a "defensive" strategy at all. It's only a strategy to make him loose his wolfs and then switch to offensive playstyle. Even if you think it's a defensive strategy, so what? Vs a godly Ele druid = the only char, where you actually have to be more defensive then offensive. Enough said.
"I can read them like a book blah blah". That's a lie. You have most likely dueled hdins who always come from the same place.Plz pal, don't talk to me as if I were a noob. I've duelled all the top charge hammers at Eu Realm and I've beaten all I've encountered. As I said they are not hard at all to read but ofc you must pay attention and be careful since the dmg of hammers are huge (which i also state in the guide, normal-hard-very hard depending on situation/player) I can honestly tell you I've never died from a (vigor+charge) hammer in 8-9 months by their own actions. If I die, I die of own mistake. In HvH 1 mistake can be fatal, but to read a vigor+charge hammer has never been a prob for me. No further comment.
Finally plz don't try to convert me into your level. If you find problems with certain chars such as necs and chargers that's your dilemma, not mine. I don't share your thougths and strategies whatsoever, If you don't believe anything I say or think i talk BS, I suggest you make a nec and we will see how many frags you get. Cheers
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Also the strategy presented in the duel section = ppl seem to take them word for word. These strategies are just a small fraction of all the strategies to use vs certain characters. Many other are available but since I diden't want to write a small book about it I left only the most reliable duel strategies at hand.**
This post was edited by --TheJesus-- on Jun 24 2006 03:37am