i didnt read it all but i pointed a few weaknesses in the guide
1-inc stamina and inc speed are useless if you dont have the 1 pt zerk wonder
2-ebotdcb : another use for it is the range wich is higher than zerk wo you can get a few xtra hits if you manage to ww at the RIGHT place meaning you hit him and he do not hit you
3-you didnt explain the dod tech dod stand for dance of death and consist in doint small triangular wws around your target usually stun lockin em to their doom
4-rings and ammy: wheres the full angelic combo (ammy +2x rings ?) wich is a great boost in ar at low stat cost
5- rings and ammy again : where is highlord + 2x raven combo ? it have gg deadly strike wich can be good
6- helm : where is guillaume ? if you have the stats to use it while keeping decent ar you should at least try it or keep it in stash for a few encounters
7- where is the armor swap ? fort, duress, and dat mal+tir armor dat dan have over 3k def are also all great options
8- gloves where is dracs for the important ow bonus ?
9- where are gob toes for the huge cb bonus ?
10- finally imho lowest stats arent always the best (str and dex) adding more to em add dmg and choice of gear you can have as well as ar wich can be REALLY NICE
11- final dmg, final life, final ar and stuff like dat would be handy to include
edit:
after posting ive seen sum1 (dat i have jes seen having an argument about the size of his ... you get the picture) who jes posted sumthin dat made my day i thought i could share it with you
Quote (GIFF @ Sun, Apr 23 2006, 04:11pm)
yes i liek it tooo!!!! my iq is also <70!!1!11 lets form stupid nerds club ok?
this quote was from the self proclaimed one-who-know-all about zerk and cant be wrong in not varying skill usage in a duel