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Sep 20 2011 01:13am
Quote (dark-soul @ Sep 20 2011 12:11am)
It doesn't cancel anything.


nvm :loL:
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Sep 20 2011 01:13am
Quote (Neko @ Sep 20 2011 02:13am)
nvm :loL:


:)
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Sep 20 2011 05:05am
Quote (Neko @ Sep 20 2011 07:10am)
im not saying critical, i'm talking about DEADLY STRIKE. :ANGRY:


LOL, clueless/10
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Sep 21 2011 11:09pm
Quote (bla_1 @ Sep 20 2011 04:05am)
LOL, clueless/10


fuuu im tired that time ~
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Sep 21 2011 11:57pm
Quote (bla_1 @ Sep 20 2011 07:05am)
LOL, clueless/10


^______^
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Sep 22 2011 12:11am
Quote (Fusa @ Sep 21 2011 10:57pm)
^______^


should read ugml decission, its pretty intresting. :loL: a lot of drama going on about..why psn is bm.
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Sep 22 2011 12:13am
uhm, poison should be held to the same standard as all other elemental type damages. It isn't like poison is even a viable use of a damage source anyway. This isn't patch 1.09 anymore guys.
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Sep 22 2011 12:16am
Quote (Neko @ Sep 22 2011 01:11am)
should read ugml decission, its pretty intresting. :loL: a lot of drama going on about..why psn is bm.


Poison should not become gm lol.

1. It would require checking everyone's charms to make sure they meet the poison cap
2. Poison does a lot more dmg than is on the wep. Brings life replenish to 0 which hurts a bit since dungos, fort etc will get cancelled out so it makes that poison dmg a lot higher. Not to mention each hit adds up the poison dmg.
3. With that logic of allowing poison then grief should be gm since it's banned for the poison (although it's overpowered which should be main reason imo). Would also require checking wep to make sure it's not grief.
4. Other reasons but to tired/lazy to type more.

Quote (inkanddagger @ Sep 22 2011 01:13am)
uhm, poison should be held to the same standard as all other elemental type damages. It isn't like poison is even a viable use of a damage source anyway. This isn't patch 1.09 anymore guys.


come at me bro.

This post was edited by dark-soul on Sep 22 2011 12:18am
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Sep 22 2011 12:21am
Quote (dark-soul @ Sep 21 2011 11:16pm)
Poison should not become gm lol.

1. It would require checking everyone's charms to make sure they meet the poison cap
2. Poison does a lot more dmg than is on the wep. Brings life replenish to 0 which hurts a bit since dungos, fort etc will get cancelled out so it makes that poison dmg a lot higher. Not to mention each hit adds up the poison dmg.
3. With that logic of allowing poison then grief should be gm since it's banned for the poison (although it's overpowered which should be main reason imo). Would also require checking wep to make sure it's not grief.
4. Other reasons but to tired/lazy to type more.



come at me bro.


o.o true
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Sep 22 2011 12:21am
Quote (Neko @ Sep 22 2011 02:11am)
should read ugml decission, its pretty intresting. :loL: a lot of drama going on about..why psn is bm.


i skimmed through it. Ill reply later. At work atm :angry:
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