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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Pvp Summon Necro Guide For 1.11b > by Ptfan
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Apr 21 2008 09:38am
nice guide
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Jun 18 2008 07:52pm
I appreciate that you took time out of your life to make this guide for us to read. I think it has some valuable information in it and its always nice to read a different guide to see other ideas. Keep up the good work and don't mind all the flamers around here. -.-
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Jul 24 2008 09:05pm
I MADE THIS SOOOOOO SICK MAN
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Jul 24 2008 09:29pm
Merc with bramble is better imo
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Sep 18 2008 07:55pm
Nice guide, Im building a summon nec at the moment. I have a questoin; is Decrepify even worth using?or what about omitting some skill gcs for lifer scs?

Quote
Whirlwind Assassin and Hybrid: Medium

The key to this match up is also mind blast; if they have mind blast you might loose, if they don�t have it, you will probably win.


really? to tell you the truth, i use a hybrid. i have not lost to a summon necro, ever. through IM, amp, LR. It doesnt matter. MB > summons.
another easy way to negate a summoner is lv 1 wake of fire. it wont kill them, but if you amp me. they wont be able to move while i ww you, and yes, traps take out summons with the quickness. Not to mention, what kind of people are you hunting down anyway? EVERY assassin worth a damn has mindblast.
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Nov 17 2008 07:11am
gg ur summon necro ft?
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Dec 8 2008 07:11pm
thx for that nice guide! do i could use lw instead of the beats? and instead of the might aura merc a frowzen aura merc to slow enemys?
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Dec 13 2008 06:20pm
gg guide
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Dec 13 2008 07:49pm
necros can uber, just swap the pride for infinity. could try that in pvp too, but pride gives off so much damage it would kill regardless. 5K damage x 65+ minions x 2.5 hits per second. you wont survive very often.
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Dec 29 2008 06:42am
I have never seen a guide under so much fire, and for the life of me I cannot understand why.

I guess the issue is the so called BM. What are those manners anyway? They are handycaps put in place so that we can have a little balance, and thus have more variety and fun.
Sounds to me that his character does not disturbe the balance at all. (He admitted himself that he don't own as much nowadays.)
Now we have all heard that summoners are for PVM only. Why is that? Because they have certain disabilities when it comes to PVP.
For people with disabilities we remove some of the handycaps. The logic is nuke proof, is it not?

I am not saying that we should do away with all the manners. But rather make them more complex. Keep in mind that the ultimate goal is variety and fun.
You would be crazy if you think fighting him, with his army of minions, is not fun.
As far as skill goes, I believe a good deal of his skill lies in selecting the revives to counter his enemies, which he did not go into depth in his guide.

Too much is still uncertain: what flying revives can catch a sorc? does golem slow melee foes enough to make a difference?
We will only be guessing if we did not dual him, or one like him. And we will not even be allowed that chance if no one follows this guide.

See my point?
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