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Jun 1 2006 10:26pm
I have Last Wish Zerk and Beast Zerk...will that work good against casters?
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Jun 2 2006 03:02am
No it does not.
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Jun 5 2006 09:27pm
I see that torches wasnt included in the guide (guess the torches wasnt around backthen)
I realised this too late too and made my ladder barb exacly like in this guide (didnt looked on a date this guide was made). But I was told that for dusk enigma with anni and torch you dont have to put any str at all [and that dusk isnt much worst then ap and its not that heavy as ap]... So heres my question: Does the 71 BASE STR on a current ladder with torches and shit screws a barb and no longer makes him best of the best? Is it a waste since modern barbs can do without any str ? and is the 71 base enough for sacred fort ? (keeping in mind that we have torch and anni ofc). I love this guide very much and I ask this to make sure if this str conditions are perfect (not to high and not to low - in other words: universal)

This post was edited by Prospero on Jun 5 2006 09:30pm
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Jun 5 2006 11:10pm
Hmmm on the other hand however I came to the conclusion that this str is good to keep swaping problems away... It still lacks some points for sacred... But for NON STR (base str builds) barbs there wold be needed lot of "lifting" items boosting str to lift medium arms like ap (i know that eni gives str bonus but im talkin' about ap forti or duress)... I think that in this guide str is ballanced between PVP/BVB/TVT, but still some more comments of experienced users... Sumarising this all and previous I want to make sure if this str thing is or isnt a reason to remake barb...

excuse me for the double post (sonehow couldnt edit previous to ad this in there :S)
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Jun 6 2006 01:43am
i didnt read it all but i pointed a few weaknesses in the guide
1-inc stamina and inc speed are useless if you dont have the 1 pt zerk wonder
2-ebotdcb : another use for it is the range wich is higher than zerk wo you can get a few xtra hits if you manage to ww at the RIGHT place meaning you hit him and he do not hit you
3-you didnt explain the dod tech dod stand for dance of death and consist in doint small triangular wws around your target usually stun lockin em to their doom
4-rings and ammy: wheres the full angelic combo (ammy +2x rings ?) wich is a great boost in ar at low stat cost
5- rings and ammy again : where is highlord + 2x raven combo ? it have gg deadly strike wich can be good
6- helm : where is guillaume ? if you have the stats to use it while keeping decent ar you should at least try it or keep it in stash for a few encounters
7- where is the armor swap ? fort, duress, and dat mal+tir armor dat dan have over 3k def are also all great options
8- gloves where is dracs for the important ow bonus ?
9- where are gob toes for the huge cb bonus ?
10- finally imho lowest stats arent always the best (str and dex) adding more to em add dmg and choice of gear you can have as well as ar wich can be REALLY NICE
11- final dmg, final life, final ar and stuff like dat would be handy to include


edit:
after posting ive seen sum1 (dat i have jes seen having an argument about the size of his ... you get the picture) who jes posted sumthin dat made my day i thought i could share it with you

Quote (GIFF @ Sun, Apr 23 2006, 04:11pm)
yes i liek it tooo!!!! my iq is also <70!!1!11 lets form stupid nerds club ok?


this quote was from the self proclaimed one-who-know-all about zerk and cant be wrong in not varying skill usage in a duel

This post was edited by des_ombremaster on Jun 6 2006 01:47am
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Jun 6 2006 05:22am
Quote (des_ombremaster @ Tue, Jun 6 2006, 07:43am)
i didnt read it all but i pointed a few weaknesses in the guide
1-inc stamina and inc speed are useless if you dont have the 1 pt zerk wonder
2-ebotdcb : another use for it is the range wich is higher than zerk wo you can get a few xtra hits if you manage to ww at the RIGHT place meaning you hit him and he do not hit you
3-you didnt explain the dod tech dod stand for dance of death and consist in doint small triangular wws around your target usually stun lockin em to their doom
4-rings and ammy: wheres the full angelic combo (ammy +2x rings ?) wich is a great boost in ar at low stat cost
5- rings and ammy again : where is highlord + 2x raven combo ? it have gg deadly strike wich can be good
6- helm : where is guillaume ? if you have the stats to use it while keeping decent ar you should at least try it or keep it in stash for a few encounters
7- where is the armor swap ? fort, duress, and dat mal+tir armor dat dan have over 3k def are also all great options
8- gloves where is dracs for the important ow bonus ?
9- where are gob toes for the huge cb bonus ?
10- finally imho lowest stats arent always the best (str and dex) adding more to em add dmg and choice of gear you can have as well as ar wich can be REALLY NICE
11- final dmg, final life, final ar and stuff like dat would be handy to include


edit:
after posting ive seen sum1 (dat i have jes seen having an argument about the size of his ... you get the picture) who jes posted sumthin dat made my day i thought i could share it with you

Quote (GIFF @ Sun, Apr 23 2006, 04:11pm)
yes i liek it tooo!!!! my iq is also <70!!1!11 lets form stupid nerds club ok?


this quote was from the self proclaimed one-who-know-all about zerk and cant be wrong in not varying skill usage in a duel


1. wrong. increased speed is utterly useful with whirlwind. you're just ignorant.
2. wrong. cb and zerk have the same range. you're just ignorant.
9. goblin toes are garbage compared to gores. you're just ignorant.

you're just another retarded theorycrafter who think you can run up to casters and zerk them. go slit.
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Jun 6 2006 05:43am
I find zerk usefull only when I accidentally use it =(
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Jun 17 2006 06:40am
max block only for bvb i neeed bvc and bva
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Jun 19 2006 01:51am
This is a pretty nice guide.
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Jun 19 2006 03:10am
Quote (PvN @ Mon, Jun 19 2006, 07:51am)
This is a pretty nice guide.


Yes i am retard too.
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