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Jul 9 2009 02:14pm
wow i used this guide and i made a failadin. used all the equipment that you listed and recommended. i keep dying on meph. except i did it for awhile once and beat it.
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Jul 9 2009 02:18pm
Quote (Cromi38 @ Thu, 9 Jul 2009, 22:14)
wow i used this guide and i made a failadin. used all the equipment that you listed and recommended. i keep dying on meph. except i did it for awhile once and beat it.

How did you approach him ?
How about your resistances ?
Did you fight him with Salvation ?
Did you prebuff Fade from Treachery ?

A guide is no substitute for player skills. Using the advice right is what matters.
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Jul 9 2009 02:24pm
Quote (Faelwen @ Thu, Jul 9 2009, 03:18pm)
How did you approach him ?
How about your resistances ?
Did you fight him with Salvation ?
Did you prebuff Fade from Treachery ?

A guide is no substitute for player skills. Using the advice right is what matters.


oh didnt read the part about treachery wheres that at?
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Jul 9 2009 02:25pm
btw i never said it was your fault. i knew i was doing something wrong.
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Jul 9 2009 02:30pm
Quote
Beefing up Resistances

Fade :http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml#fade

    * Last Wish
      6 % CtC Level 11 Fade [240 s] when struck
      [All Resistances +56, 75 % curse length reduction, +11 % DR]
    * Treachery
      5 % CtC Level 15 Fade [288 s] when struck
      [All Resistances +60, 79 % curse length reduction, +15 % DR]

The numbers speak for themselves. Considering the low cost of Treachery ('ShaelThulLem'), it makes no sense to use Fade as an argument for Last Wish ('JahMalJahSurJahBer'). Trigger Fade before engaging in combat, as the chance is too risky to rely on during the fight.

Salvation :http://classic.battle.net/diablo2exp/skills/paladin-defense.shtml#salvation

It takes +300 % elemental resistance to maintain 75+ % elemental resistance in Hell (-100 %) against Über Mephisto's Level 20 Conviction (-125 %). Salvation offers ~ +80-100 % elemental resistance for 1-5 points and skill adders. The remaining ~ +200-220 % can be covered by equipment, resistance charms, and/or Fade (+60 %).

Some players suggest dominating Über Mephisto's aura by skilling a higher level (> 20) Conviction, thus rendering his aura ineffective. Personally, I consider it a waste to devote ~ 22 skill points, including 4 additional prerequisite skills, just for that single purpose. Reducing enemy Defense and elemental resistances does not benefit a physical damage skill with built-in auto-hit. Not even the slightest.

Salvation basically provides the same degree of safety for a few skill points.


Under the Chance to Hit section in the first post. :)
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Jul 9 2009 02:34pm
Quote (Cromi38 @ Thu, 9 Jul 2009, 22:24)
oh didnt read the part about treachery wheres that at?

First post.

Quote (Cromi38 @ Thu, 9 Jul 2009, 22:25)
btw i never said it was your fault. i knew i was doing something wrong.

If you keep dying to Meph, it is most likely due to insufficient resistances.
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Jul 9 2009 02:36pm
i didn't read it :(
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Jul 9 2009 02:36pm
Quote (matiasss @ Thu, 9 Jul 2009, 22:36)
i didn't read it :(

omg you desinked the whole guide :cry:
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Jul 9 2009 03:48pm
Very long but skimmed and was interesting...good work!
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Jul 19 2009 05:07am
Quote (Faelwen @ Sat, 11 Apr 2009, 08:02)
http://classic.battle.net/diablo2exp/images/items/uniques/hellfiretorch.jpg

Hellfire Torch (Large Charm)
Required Level: 75
25 % Chance to cast Connection Interrupted on striking
+3 to Flaming Skills
+10-20 to Accusation Attributes
Maturity Resistances +10-20
+8 to Lag Radius
Level 30 Desink (10 Charges)


Perfect :)

Quote (inkanddagger @ Sat, 11 Apr 2009, 08:14)
All of your guides should be stickied under a separate category. Good work!


Not only you think so.


Faelwen, you again prooven to be The God of Calculating and Guidewriting. I envy you such skills :thumbsup: :hail:
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