Being able to wear cerebus with a blood belt to make up for loss of jalals is a very good idea vs hammerdins or just cerebus with storm shield for smiters. Cerebus gives huge ow, just as much skill bonuses but a lil less oak than jalals. Perhaps it can be made that cerebus can only be equipped with a two hander when wearing draculs +15 str as ow i belive is of great importance vs hammerdins. A godly one you so much of the time do they have a nook of life left, clears off from ow and they will have 1 life and probobly town cause its an hdin lol...
I got somethin else tho. You can run a train on a smiter with a eth doom of the largest kind. I downed many a perf smiter even when they use exile, by adding in knockback and slow from cleglaws. Arachs with that would be totaly deadly, knocking out their fanat ias +5 + cold. If you crack their defense they become a virtual rag doll as they will be dealing with frame 5 attacks that hit harder than smite at higher range and knockback and their slow a mud and have rabies : /
enigma coa duel angelics, you want to go all out and count on not getting hit too much actualy, like you got to make sure their frozen before their in range of you hitting you and a shift click will fuck up their charge likely and keep smite at bay.
I almost feel that bloodfists should not be on this char, both trang and dracul are massive bonus damage, trang and arach allow for quick teleporting away or on top of rw chars like zons or foh or auradins esspecialy with a domz, thiw will allow you to teleport next to them and freeze them and then teleport in front of them and hopefully land rabies affter reshifting and dracul will let you punish users of summons and bw. If you want fhr get a blood belt and jewels, blood fists is no no mas, even for pure fury kinda almost. Cleglaws is great vs even hammerdins who like to synch. Getting rabies on a hammerdin with a range 5 doom is much more possible than with a tomb, their slowness and un synch ability and knockback can work them pretty n1 I only use my eth doom on reallly really good hammerdins as hardly any ever make me feel like taking off eth tomb.