Im aware there is a billion items in inventory there.. So i made a new one, and improved a little bit:
Here it is with zero precast. The ar will be around 18,1k once psn dagger is used. And zeal around 15,6k once that is used instead.
https://maxroll.gg/d2/d2planner/5j0206hqHere it is max precasted:
https://maxroll.gg/d2/d2planner/xy0206x3(this planner dont handle precast correctly. Enchant is casted with 497% ar instead of 299% ar. As well as it had 40% fire dmg add which is huge since i only have like 107% from firemastery, and at a higher firemastery level which i did not check. Giving it WAY higher fire damage than current. Ur real damage should be around 76k+ on melee.... And your AR should be around 20k+ with lvl 5 psn dagger from ring). Es should be 91.)
I can check them again...
497% from enchant. 4681 damage on enchant skill (dno what it does with facets yet on this planner, but lets not bother with that now)
AR psn dagger strike: 3558 * (1+((497+110)/100)) = 25155 ar with 9 fpa = 2,77 attacks per second
AR zeal strike: 3558 * (1+((497+40)/100)) = 22664 ar with 6/7/11 fpa serie. 25/((6+7+11)/3) = 3,125 attacks per second
Damage from fire should be:
4681 * (1+(107/100)) = 9689
Instead of the 2396 without precast.
So real total damage output is 69625 - 2369 + 9689 = 76K
1163 of those are poison damage, but scales the double vs most enemies in hell (those who dont have plr gear)
Ofc i added bow as well.
Bow will have those 4681 fire damage + 4218 light dmg.
Brand = explotion unblockable which KB
Demon machine = Piercing unblockable explotions.
Widowmaker = homing missle, blockable, but nn ar.
Warshrike stats:
Same melee damage as the others. (76k)
Ranged damage: 10400 light + 4681 fire
Pierce
50% deadly strike and physical damage is then: 203 * (1+(358/100)) = 929 with 50% chance to double.
ctc lvl 9 nova which deals very little dmg.
Melee and ranged ar precasted: 1825 * 5,97 = 10,9k
So u can find ur tactic vs the hard ones like hammerdin and smiter.
Either try to attack hammer with blaze fuelled frw from below after he tried to jump u...
1. Southwalk
2. He jumps
3. Attack from below
4. +0 and +1 rangeadder wepons keep u in blindzone
or
Tele in blindzone and attack
Additional 3k thunderstorm and 3,4k shock aura at long range and 6,7k at close range x 2 due to 2 tics.
Or
3k thunderstorm
1,6k aura, double close up (1 tic)
+ bow of any kind...
I would just stay melee, look for a chance to punish, and let thunderstorm + auratics do the most. Auratics with 2 x dream = most likely more dps than bow...
Crossbow with -60wsm gives automatic 10fpa i think with ur gear.
Brand -10 wsm = Need to much ias, u should use -60 wsm crossbow... I will change that.
Widowmaker shael = Crap ias.
Those scs are ofc nearly impossible to find.
So u will only loose 2k melee dmg by not having light base dmg in them.
Ias breaks:
Psn dagger/normal attack knife -20wsm = 89 for 9 fpa
Throw -20 wsm dagger = 78 for 11fpa
Zeal phaseblade = 65 ias for 6/7/11 fpa (so u dont need the shael, but can be decent to stack vs some slow)
Norm attack phaseblade = 48 for 10 fpa
This post was edited by gel87 on Sep 27 2022 07:13am