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Member
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Feb 9 2018 06:18am
So, instead of having 2-12 damage with a critical hit, you have 1-12 thanks to the bug, now the bug nerf critical hit!

So why the hype for a (non-existed) nerf bug?

Would you pvp with this againts that hammera you want to kill? I'm sure that goomshil, butthurt and some others would love to duel you, I can bet all my fg agains, let's said, 15fg for their victory.
Member
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Feb 9 2018 06:32am
whatever, just tested again
damage 6-7, 100%ds
according to the myth my actual damage should be 6-14
zombies have 7-12life
probability to kill a zombie depending on the dmg done:
6 -> 0
7 -> 1/6
8 -> 2/6
9 -> 3/6
10 -> 4/6
11 -> 5/6
12 -> 1
13 -> 1
14 -> 1
probability to kill a zombie:
(15/6+1+1+1)/9=61%
I killed 30 zombies, all died in 1hit
the probability of this happening if the myth was true is 0.61^30= 1 in 3 million



This post was edited by lilith0 on Feb 9 2018 06:45am
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Feb 9 2018 09:14am
So you guys, think the bug got patched, right ?
Please, be clear.
You are so unclear while you talk...



This post was edited by Chevaucheur on Feb 9 2018 09:16am
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Feb 9 2018 10:15am
having read your Independent Works In The Social """"Sciences"""", I'm not really surprised that you're not familiar with the scientific method. Here you go, get more details.

your hypothesis is that 6-7 damage with 100% ds results in 6-14dmg.
I say bullshit, it's 12-14dmg.
In order to prove you wrong, I assume that your hypothesis is right, ie dmg is 6-14dmg, and then I disprove it with an experiment.
here the experiment measures the percentage of zombies that die in one hit.
Theorically, the chance for a zombie to die in 1hit is 61%, therefore we should expect around 61% of the zombies to die in 1hit. The closer the number is to 61%, the more likely it is that you're right.
But I don't get anywhere close to 61%. I get 100% of the zombies dying in 1hit. The chance of this happening by luck, in your hypothesis, is 1 in 3 million
Therefore i reject the hypothesis that 6-7dmg + 100%ds = 6-14dmg
Rather, I accept the much more realistic hypothesis that 6-7dmg + 100%ds = 12-14dmg, which matches the result of the experiment, since 12-14dmg would always oneshot a zombie.

It's possible there was a bug and it got patched
I just think there was never a bug
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Feb 9 2018 10:21am
Quote
your hypothesis is that 6-7 damage with 100% ds results in 6-14dmg.
I say bullshit, it's 12-14dmg.


I am not going to read you if you say I am telling bullshit...

*paw*

This post was edited by Chevaucheur on Feb 9 2018 10:38am
Member
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Joined: Apr 23 2008
Gold: 268.15
Feb 9 2018 10:24am
If you want your "experiment" to be valid, you should post it on youtube.
I am not going to trust you on your words.

Quote
It's possible there was a bug and it got patched
I just think there was never a bug

ok...

Now, please let the person who reads my guide makes his/her own opinion.
Or... prove that you are right and that I am wrong.

It's possible that I am wrong.
I just think I am not.

*paw paw PAW!wawa*


There are lots of bug in this game.
Most people just do not realize it.

This post was edited by Chevaucheur on Feb 9 2018 10:42am
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Feb 9 2018 10:46am
Deadly strike is just a probability to double your physical damage output. If you have 100% DS, you will effectively deal double damage on each hit.

If your displayed damage is 6-7, whatever the damage you actually deal in an attack, it will be doubled when it lands. The effective damage will be 12-14 as everyone else said.

Both links you provided to explain the so-called bug are disproved the very next post. They were wrong then, they are wrong now.
Member
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Feb 9 2018 10:50am
The bug concerns only the critical strike.
Please, stop talking about the deadly strikes.

Please go make your own topic if you want to talk about the deadly strike, critical strike and other strikes.
This is not the subject of this topic.
Please, leave my topic.

According to a lot of people, there is a bug with critical strike.
I didn't verify it myself.
If you are convinced there is not, please make your experiments out of my topic.

*paw* *paw* *paw* *paw* *paw* *paw* *papapapapapapapaPAW!!wwww*


Note that there is also a bug with the jewels:

Quote
Case 1: Item has innate %ED. You socket with a +Max or +Min Jewel. No bug.
Case 2: You socket an item with a %ED Jewel. Then you socket with +Max or +Min Jewel. No bug.
Case 3: Item has innate +Max. You socket with a +%ED Jewel. The %ED only applies to minimum, not maximum.
Case 4: Item has innate +Min. You socket with a +%ED Jewel. The %ED only applies to maximum, not minimum.
Case 5: You socket item with a +Max Jewel, then you socket with a +%ED Jewel. The %ED only applies to minimum, not maximum.
Case 6: You socket item with a +Min Jewel, then you socket with a +%ED Jewel. The %ED only applies to maximum, not minimum.
Case 7: You socket an item with a %ED/Max Jewel. The %ED only applies to minimum, not maximum.
Case 8: You socket an item with a %ED/Min Jewel. The %ED only applies to maximum, not minimum.
Case 9: You socket an item with a %ED/Min/Max Jewel. The %ED applies to neither."


*paw* *paw* *papaw* *paw* *papapaw* *paw* *papapaw* *papapapaapapapapapapapapaw* *paw *papaw*

This post was edited by Chevaucheur on Feb 9 2018 10:59am
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Feb 9 2018 10:55am
Quote (Chevaucheur @ Feb 9 2018 12:50pm)
The bug concerns only the critical strike.
Please, stop talking about the deadly strikes.



It works the same way. 50% CS on a displayed damage of 6-7, means that 50% of the time you’ll hit for 6 or 7 and 50% of the time you’ll hit for 12 or 14.

Provide a video proving such a bug. I’ll be waiting. You can’t just make up claims and expect people to take it for granted.

This post was edited by Chainsaw47 on Feb 9 2018 10:56am
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Feb 9 2018 11:03am
Quote (Chainsaw47 @ Feb 9 2018 04:55pm)
It works the same way. 50% CS on a displayed damage of 6-7, means that 50% of the time you’ll hit for 6 or 7 and 50% of the time you’ll hit for 12 or 14.

Provide a video proving such a bug. I’ll be waiting. You can’t just make up claims and expect people to take it for granted.


Sorry, I don't understand everything you say.
My english isn't that good. :)

Quote
It works the same way

say you


This post was edited by Chevaucheur on Feb 9 2018 11:07am
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