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Jan 16 2007 11:50pm
Quote (Bes @ Wed, Jan 17 2007, 05:04am)
Quote (Canadian_Man @ Tue, Jan 16 2007, 09:14pm)
Quote (Nonamesleft @ Wed, Jan 17 2007, 02:06am)
I dont see the point of +20//-20 Shield, they are a waste, who cares about your dmgs if you get 1hit K.O
Trust me I did many duels and 10K CS is Enough...

Nos coil? whats the point beside 10%IAS which isnt really needed Tgod > Nos and T-god isnt really enpensive

I'll include Bloodfist


I have a 10k CS javazon also, and I've played in serious and pub duels. This is a requirement if you want to seriously duel anyone with stacked resistances. -20% enemy resist is what's important (the +20% doesn't matter, I'd rather have +0/-25% than +20/-20). When I play my javazon vs. a good barb (a good one, not a shitty one), it will have good resistances. To beat that barb, I will need to reduce their resistances (especially since they have high life). The same goes for smiters, hammerdins, or anyone else with decent life and stacked resistances. -25% from griffon's and -15% from thunderstroke is often not enough (only totals -40%).

My javazon reaches the 55% IAS breakpoint, and has 86% FHR. She uses nosferatu's coil for strength, slow, and ias. Tgod has no point (what is the point besides sorbing your opponent?). Though, I can see with certain setups that nosferatu's coil would have no use.

You won`t reduce resistances on any decent bvc because they usually have ~300+ with caster setup, and dueling bvc with that shitty shield is suicidal.


20/20 Jmod = 75% block = not suicidal. Anyways, what BvC gear are you thinking about? (I know BvC's can get extremely high resistances, but when you say ~300+, do you mean stacked, 300 above 0, or 300 total?). Besides that, if you don't include a 20/20 Jmod in your item selection, you will have a failure of a javazon guide that doesn't present the different choices you have to build your javazon (20/20's can be very important... it's just a good item to keep stashed or use at times... it will often be your best choice).

This post was edited by Canadian_Man on Jan 16 2007 11:51pm
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Jan 17 2007 05:33am
Quote (Canadian_Man @ Wed, Jan 17 2007, 05:48am)
Quote (izParagonzi @ Wed, Jan 17 2007, 05:22am)

Just my opinion here:
Thunder Gods: Pretty much the best belt for a Javazon
1-50 Light dmg = not superb, but useful if you hit with the wpn - Physical requirements, not useful, don't even try...
+20 Light Absorb = handy vs light chars and monsters (it does help a little) - Very useful, I must agree.  Sorb is always useful.
10% max light resis = very handy, takes your maximum light res up to 85 (if using pheonix, make that 90) - If using phoenix, you are a retard (or PvM, and in which case you don't need to worry about those resistances).  This will only be useful if you stack your resistances (which is possible).  Yes, this is good. icon_pointl.gif- Contradiction
+20 str = more than nos, making it easier to wield any Monarch (spirit, pheonix or ss) - More than nos, yes, but there is only so much strength you actually need.  Nosferatu's coil adds enough strength anyways, so there is no need for extra (unless if you are using specific gear, which is a possibility). icon_pointl.gif- with the extra 5 points to other attribute, either dex of vita
+20 vita = more life, very handy Useful.
+3 light fury = extra dmg, what else can you ask for - Main reason for using lightning fury would be the strength, lightning fury, and sorb.  That's it.
+3 light strike = more dmg again, and this skill is under rated by most javas vs player Underrated?  It's shit! icon_pointl.gif- LoL same dmg as LF, same amount bolts, just use it at the right time
5% cast lvl7 FoH when struck = not superb, but can help out when needed. This will never help you.  Don't be stupid. icon_pointl.gif- this helped 3x when killing Immune Light/Phys boss

Nosferatu's: Really pretty pointless for Javazon.
Slow 10% = pointless unless you name lock, this is a physical requirement e.g. you have to hit them with wpn - And the 5% FoH and 1-50 lightning damage is useful???  What a contradiction!  The slow can come in handy (especially when throwing vs. certain characters such as hammerdins).  It isn't the main reason for using this belt though.
+2 mana after each kill = not needed PvM or PvP - True, but idk why we need to include the PvM parts of the items in the discussion.
5-7% Life Steal = hmm, can not leech from light fury or pvp, so pretty pointless - See one comment above.
15 str = handy, but still less than Thunder Gods - This is one of the reasons this belt is useful.  If this belt didn't add strength, I wouldn't use it. icon_pointl.gif- true, maybe use verdungos instead
10% ias = hmm, handy yes, only if you were melee'ing with jab and so on. - Wait... are you saying a javazon doesn't need ias?  Charged strike anyone?  Lightning fury anyone?  Do you speedhack, or have you forgotten ias matters?  This is the main reason for wearing this belt.
icon_pointl.gif- as stated in bold: Melee'ing, and so on

I love how bias these comments are. "1-50 lightning damage... useful". "Slow... pointless... physical requirements". Note that the 1-50 lightning damage also requires a physical hit (unless if I am missing something).
Anyways, I figured it would be easier to directly comment into the quote, so I will make everything I say blue (check inside quote).
I'm not saying nosferatu's is superior, but I'm saying it is something to consider (since there are different variations and gear setups for javazons that actually do work, and nosferatu's is required for the variation I use).


I incorporated PvM as well because this guide reflects PvM & PvP, or did i read it wrong?
I thought i would do the same by adding in the quotes with Bold or another Color
Hey do like the debate, very interesting points you made. Well, that is that, both win
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Jan 19 2007 04:55pm
Quote
Quote (Canadian_Man @ Wed, Jan 17 2007, 05:48am)
Quote (izParagonzi @ Wed, Jan 17 2007, 05:22am)

Just my opinion here:
Thunder Gods: Pretty much the best belt for a Javazon
1-50 Light dmg = not superb, but useful if you hit with the wpn - Physical requirements, not useful, don't even try...
+20 Light Absorb = handy vs light chars and monsters (it does help a little) - Very useful, I must agree.  Sorb is always useful.
10% max light resis = very handy, takes your maximum light res up to 85 (if using pheonix, make that 90) - If using phoenix, you are a retard (or PvM, and in which case you don't need to worry about those resistances).  This will only be useful if you stack your resistances (which is possible).  Yes, this is good. - Contradiction
+20 str = more than nos, making it easier to wield any Monarch (spirit, pheonix or ss) - More than nos, yes, but there is only so much strength you actually need.  Nosferatu's coil adds enough strength anyways, so there is no need for extra (unless if you are using specific gear, which is a possibility). - with the extra 5 points to other attribute, either dex of vita
+20 vita = more life, very handy Useful.
+3 light fury = extra dmg, what else can you ask for - Main reason for using lightning fury would be the strength, lightning fury, and sorb.  That's it.
+3 light strike = more dmg again, and this skill is under rated by most javas vs player Underrated?  It's shit! - LoL same dmg as LF, same amount bolts, just use it at the right time
5% cast lvl7 FoH when struck = not superb, but can help out when needed. This will never help you.  Don't be stupid. - this helped 3x when killing Immune Light/Phys boss

Nosferatu's: Really pretty pointless for Javazon.
Slow 10% = pointless unless you name lock, this is a physical requirement e.g. you have to hit them with wpn - And the 5% FoH and 1-50 lightning damage is useful???  What a contradiction!  The slow can come in handy (especially when throwing vs. certain characters such as hammerdins).  It isn't the main reason for using this belt though.
+2 mana after each kill = not needed PvM or PvP - True, but idk why we need to include the PvM parts of the items in the discussion.
5-7% Life Steal = hmm, can not leech from light fury or pvp, so pretty pointless - See one comment above.
15 str = handy, but still less than Thunder Gods - This is one of the reasons this belt is useful.  If this belt didn't add strength, I wouldn't use it. - true, maybe use verdungos instead
10% ias = hmm, handy yes, only if you were melee'ing with jab and so on. - Wait... are you saying a javazon doesn't need ias?  Charged strike anyone?  Lightning fury anyone?  Do you speedhack, or have you forgotten ias matters?  This is the main reason for wearing this belt.
- as stated in bold: Melee'ing, and so on

I love how bias these comments are. "1-50 lightning damage... useful". "Slow... pointless... physical requirements". Note that the 1-50 lightning damage also requires a physical hit (unless if I am missing something).
Anyways, I figured it would be easier to directly comment into the quote, so I will make everything I say blue (check inside quote).
I'm not saying nosferatu's is superior, but I'm saying it is something to consider (since there are different variations and gear setups for javazons that actually do work, and nosferatu's is required for the variation I use).


Lightning strike, not that powerful but really handy
7% FoH - This may not appear to be good but if you cast a FoH they'll stop 4 half a sec, wich in a Duel is crucial.

I agree that NoS can be good, but not with the Build I setted up

+20//-20 Monarch - You say that -45 isnt enough, but whats the possibilities that every1 has exactly 200 Light res, as soon as they have 220 light res +20//-20 is useless, and good duelers have Lots of sstacked light res since its the most popular kind of build (Well in Pubs). +60//-60 is way better because you atack faster, so if their FHR isnt high enough its alrdy over. This is renforced by the IAS bp you reach by using the 60IAS shield. Therefor, Java are mostl melee char since CS is their best attack, so you need Enigma for the Fr/W or to Tele in some case, so I rather stay alive than to never reach the target.
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Jan 19 2007 06:00pm
very nice guide
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Jan 19 2007 09:44pm
Skills??
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Jan 20 2007 05:05pm
Quote (TheChosenOne23 @ Sat, Jan 20 2007, 03:44am)
Skills??


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Jan 23 2007 09:59pm
I didn't wrote the skills because a Javazon is kind of easy going:

1 Pts in the 5 Passive skills (Right side) - Valk is pretty a skill waster as I know

20 Charged Strike
20 Lightning Fury
20 Charged Strike
20 Lightning Strike
20 Lightnin Bolts

- or -

Max Cs + Synergie
1pt in Penetrate and D/A/E
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Jan 24 2007 12:07am
wouldn't go for nosferatu or thundergods ^__^

for myself I use a 24 fhr 10 ow 12 str 56 life 14 lr 24 pr belt ...

but it all depends on the setup u make I suppose, vs caster I use a dragon of defl with 10 fhr/30/20/45 prism vs melee SS.

Prefer an enigma for a 60/60 armor just for the frw/skills/str/dr, but got a 100 life 20/20 ancient and 24 fhr 60/60 wyrm
in stash, only dont use them that often.

FRW >>>> damage imo

Vs smiters/hammer/barb just swap my gloves for 2 java/20 ias/str/knockback gloves

Vs a good barb I just swap the belt for a dungo's to reach the 50% dr cap, cause with whole equip I just reach 106 str, without statting it smile.gif

This post was edited by jOOdje on Jan 24 2007 12:09am
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Jan 25 2007 10:09pm
So ok 4 Every1 here's what you need in your Stash if ou're Using my built, final gear vary from situations to situations:

2x Dwarf
1x Raven
2x Whisp
60//60 Armor (Life)
+20//-20 Armor
60//60 Jmod
+20//-20 Jmod
Arach
Rare Belt (No FHR needed im my built so aim massive life and Resiss)
Cat' Eye
Highlord
Ss
Dungo
Coh
Faceted Griffin

With This stuff and the original built I dont think anything can stand your Java.
With : Facet Griffin, T-Strokes, 20//20 Armor and Shield you're reducing their resist by 80 if you ever need it, wich means that they need at least 225-245* light res or they arent maxed.

* 70 From Hell Resists (-100) - Anya (-30)
*75-95 to be maxed
*80 from you maximal - light res gear

GG, if you can buy all this Permed you'll have fun and pwn all around. biggrin.gif
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Feb 2 2007 06:24pm
my 1.10 java can pwn your java... easily, you're not even a challange!
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