Quote (derfana @ Fri, Dec 29 2006, 06:31pm)
I love your guide.
I just got a few questions:
1) Wouldn't it make more sense to use 9*pcombs/life ? If i am not mistaken you gain 15% Ar for each skill (besides the extra damage), but since i never had a charger I don't know if that would be better than having 1xx Ar/life GC's
2) May I ask why you use an eth decapitator and not for example an eth ca? (tm would be lovely if it wouldn't have such a high str req)
3) Would Phoenix as a shield work? (I personally think it is the most useless and overrated item out there but in this case the 400% ed and the 20% ds could come in handy, i don't know)
and furthermore I figure it would be a good idea to have a forti in ones stash in case u duel melees right?
thanks alot for this great guide.
1.) i just made a single player build with 9pcomb lifers and the ar was significantly lower (like 7500ar) but the dmg was a bit higher (like 2k max dmg) than ar/lifer gc's. if you have the lifers already, you could give it a shot, but 32020's or 125+/35+'s will boost your ar more.
2.) eth ca cannot be made into a death because its a polearm class. death is for axes / swords only i think, might want to check arreat summit on that tho. in fact, the best axe for the build is eth superior 5os glorious axe but the chances of finding it are even worse then finding a decapitator. i settled on a decap because i was too lazy to keep searching for a glorious axe. the glorious axe outranges the decap which makes it a better weap for dealing with barbs, but i use an ebotd war pike for barbs occasionally and even it has trouble connecting on a barb ww'ing despite having max range.
3.) the build uses a 2hand weapon for maximum damage. if you were to try a 1hand weapon, phoenix in a pally shield with 45 base res would be godly. ive never experimented with anything but 2hand weapons but it is something to consider.
as for everyone asking about a smiter/charge hybrid, i have no experience with smite except for my uber smiter. ive never made a pvp smiter and wouldnt be the guy to ask on how effective a hybrid would be.
adventures, i think you'll see that your res will be low if you dont use coa+coh on ladder. this will force you to switch on salvation more than you'd need to with coa/coh vs high elemental dmg opponents like fc zons, foh'ers, and some sorcs. the only problem with salvation as the active aura is that you lose ar and dmg from fanaticism. if you can evade a casters attacks then you could technically keep on fanaticism but fc zons and foh'ers dont even have to aim, meaning you simply cannot evade their attacks.