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May 20 2011 12:48pm
Nice guide
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May 20 2011 01:08pm
i think better if u ise ba grief/botd because if u max axe mastary that wont give +dam for swords
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Jul 13 2011 05:39pm
Quote (nimrod95 @ May 20 2011 07:08pm)
i think better if u ise ba grief/botd because if u max axe mastary that wont give +dam for swords


Then you max sword mastery? Lol.
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Aug 24 2011 05:05pm
testic ik iv told you this befor but i love you. and your vids, and i just finished gear/build on zerk barb and i 1 shot most. even smiters
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Aug 24 2011 05:49pm
Quote (magerange836 @ 25 Aug 2011 00:05)
testic ik iv told you this befor but i love you. and your vids, and i just finished gear/build on zerk barb and i 1 shot most. even smiters


Good job ^^
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Nov 2 2011 05:57pm
GG GUIDE TESTIC!
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Nov 2 2011 07:14pm
why not include a fast 2 hander weapon? nice for 1 hit kos

+ widow is an old 1.10 tactic decent chars are not troubled by widow since dmg output is low without forti/duress so not a real threat to force an offensive + it opens an opportunity to get delay name-lock stomped on bow switch which can often result in receiving alot of dmg or death..
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Nov 7 2011 08:48am
Quote (halo273 @ 3 Nov 2011 02:14)
why not include a fast 2 hander weapon? nice for 1 hit kos

+ widow is an old 1.10 tactic decent chars are not troubled by widow since dmg output is low without forti/duress so not a real threat to force an offensive + it opens an opportunity to get delay name-lock stomped on bow switch which can often result in receiving alot of dmg or death..


I should probably have a play with a 2-handed weapon, I have always been put off by the slower maximum attack speed though.

Using widow is indeed an old tactic, but it's not the damage you use it for, it's the open wounds. Tickling away at a joderdin (for example) might make him decide to jump, but triggering open wounds will cause him to lose a reasonable chunk of life and he almost certainly will jump.

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Jan 25 2012 06:00pm
bump
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Jan 25 2012 06:18pm
Posative:
* Well informed about the build itself, detailed on gear
* Well written for what you know as far as PvP strategies

Negative:
* Needs to be cleaned up and easier on the eyes to read, people like a referance point to refer to, not a thesis to read
* The PvP strategies are not entirely correct, see the following commentary:

Amazon - bow Difficulty: Easy
Since you have max-block and high DR% this is a very easy duel, and the quickest way to dispatch them is to use whirlwind, not very exciting for a zerker but there you go, although zerking them is very easy also due to them having low life.


This is competely 100% incorrect
Any average to good bowazon will trash a barbarian with javside throwing, especially if the barb has only base 1 ww
Zerking an Amazon does not work, it doesn't lock her frames fast enough and good luck getting through 55% dodge and 75% block with single non-consequative attacks
You're best bet would be to ww into the zon and try to come out of the ww lock with an immediate zerk
Even this will fail if the zon knows how to WSG



Assassin- Trap Difficulty: Easy-medium
Thankfully you will have enough life and resistances to be able to tank all her traps, so one strategy is to just hold the zerk namelock, when she teleports away then you can perform a nicely timed tele-zerk. Sometimes trappers will play very defensively, jumping around all over the place, use your leap to give you a chance to attain the namelock. If all else fails play as a whirlwind barb.

Assassin- Whirlwind Difficulty: Easy
Just stand and use concentrate, if she back off for a second then tele-conc, feel free to use whirlwind yourself, even with 1 point your will beat her.

Assassin - Hybrid Difficulty: Easy-medium
The whirlwind part doesn't really affect you, so treat them as trappers.


you're clearly not fighting good assassins, these should all be labeled as medium - hard
especially on a base 1 ww barbarian



Not being a dick, just being honest with you

This post was edited by Habakkuk22 on Jan 25 2012 06:18pm
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