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Jan 29 2011 02:20pm
Quote (Xenojaeger @ 29 Jan 2011 20:18)
i guess ur speaking bout urself

good guide yedut :)

grief isnt a must, but gd people still lack that knowledge




You have your D2 BASICS, which your criticizing everyone else for not knowing, completely wrong.

You state that 35% ds from beast + 23% crit from am + 15% ds from gores = a total of 73% to deal double damage.

Let's teach you how d2 works real fast:

You have 50% deadly strike from gores+beast, and 23% crit from mastery, now while they both work the same way it doesn't mean they simply stack and you can add the percent values in order to find your double damage trigger.. how it works looks like this -

50% of the time deadly strike triggers

that leaves 50% of the time where it doesn't trigger, in which you have a 23% chance to trigger a crit.

This means the real formula is 50% + 23% of 50%, which = 61.5% chance to deal double damage

l2basics
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Jan 29 2011 02:23pm
Quote (Jumbojeebs @ 29 Jan 2011 21:20)
You have your D2 BASICS, which your criticizing everyone else for not knowing, completely wrong.

You state that 35% ds from beast + 23% crit from am + 15% ds from gores = a total of 73% to deal double damage.

Let's teach you how d2 works real fast:

You have 50% deadly strike from gores+beast, and 23% crit from mastery, now while they both work the same way it doesn't mean they simply stack and you can add the percent values in order to find your double damage trigger.. how it works looks like this -

50% of the time deadly strike triggers

that leaves 50% of the time where it doesn't trigger, in which you have a 23% chance to trigger a crit.

This means the real formula is 50% + 23% of 50%, which = 61.5% chance to deal double damage

l2basics


stopped reading after u wrote "lets teach u how d2 works"

i played the game when it was active and back in the days kids like u were just freekills cuz not trying new options because the mainstream isnt using it

just stop it, i did read the guide and as he said everything he calculated is right, im not a person who likes tudey alot but great work deserves a good evaluation


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Jan 29 2011 02:23pm
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Jan 29 2011 02:23pm
Quote (Jumbojeebs @ 29 Jan 2011 22:20)
You have your D2 BASICS, which your criticizing everyone else for not knowing, completely wrong.

You state that 35% ds from beast + 23% crit from am + 15% ds from gores = a total of 73% to deal double damage.

Let's teach you how d2 works real fast:

You have 50% deadly strike from gores+beast, and 23% crit from mastery, now while they both work the same way it doesn't mean they simply stack and you can add the percent values in order to find your double damage trigger.. how it works looks like this -

50% of the time deadly strike triggers

that leaves 50% of the time where it doesn't trigger, in which you have a 23% chance to trigger a crit.

This means the real formula is 50% + 23% of 50%, which = 61.5% chance to deal double damage

l2basics

If anyone cares to test this in game like I have done so I will gladly show you the damage difference.


As for the flamming of the math, thats pretty funny that you say DS does not work the way I posted yet you support my DS calculation saying it is 100% Accurate. You are currently flamming the CS calculation which again has been taken directly off of Arreat Summit. Now at first I thought CS worked the same way you did until Arreat Summit updated their site and I went and tested it. "Beast" was recieving Double Damage just over 50% of the time ( 14 out of 25 Hits Trigged DD). This means CS works the exact way I stated. Again feel free to test it yourself just like I test everything. It is a very easy and simple test to do in game.

Now as for how Griefs damage works in PvP, it does not get calculated by Strength or ED gear what so ever. If you care to test this we can do that as well. I originally had a BvC with "Grief" and disliked the damage so began calculating how the PvP Damage works looking for better options hoping their might be one. This one does just that. If you care to do the countless tests I have done in game against many well known players on this forum, feel free to PM me. I will kill anything faster than you can.

And for the comment on Steelrends adding puny damage or something, they add exactly 681 Maximum Damage on my Barbarian. Once converted to Double Damage that is 1,362 Damage. Learn math please.

Finally, The comment on 7,406 Life - As stated in this guide I use a lot of gear others do not. e.g 182 life Belt vs. Arachnids Mesh, 2x FCR Rings versus 2 Raven Frosts ( totaling to another 205ish Life) War Travelers which adds another 40 to Life etc. The life eqauls to close to the same of most BvC's when they do not prebuff. Now I have alot of friends hitting 7.7K Life without Prebuff so of course I lack roughly 200 - 400 less life than they do but in the end the damage difference makes the build Superior.

Quote (villeherra @ 29 Jan 2011 22:23)
http://oi55.tinypic.com/10rlu12.jpg


Villeherra, miksi postaat trollfacea guideeni? :)

This post was edited by tudey on Jan 29 2011 02:25pm
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Jan 29 2011 02:25pm
Quote (Xenojaeger @ 29 Jan 2011 20:23)
stopped reading after u wrote "lets teach u how d2 works"

i played the game when it was active and back in the days kids like u were just freekills cuz not trying new options because the mainstream isnt using it

just stop it, i did read the guide and as he said everything he calculated is right, im not a person who likes tudey alot but great work deserves a good evaluation



Let me list few of "massive fails" in this guide you tool (yes, this made me read and point out the fails):

- "What most people do not know is how Strength works in building damage. Unlike “Grief”, which is not affected by Damage Multipliers in any way" Wrong. The +400dmg from grief works just as +400 to min and +400 to max dmg (+400 dmg grief in nonsuperior base will make 424 to 471 dmg) and is affected by ALL dmg modifiers!

- "Shield: 1.08 Stormshield socketed with “Eld” Rune" way too much strength, not worth it.

- "Belt: 24% Faster Hit Recovery | 10% Chance of Open Wounds | + to Strength | + to Life Crafted Belt" has very limited use on a bvc.

- "Greaves: War Travelers" Goreriders. Superior to WTS on a barb in EVERY POSSIBLE WAY!

- " Steelrend Ogre Gauntlets" 25% ow> that tiny dmg from steels (only barb which should use steels are bvb barbs)

- "Ring I: 10% Faster Cast Rate | 110+ to Attack Rating | +20 to Strength | 35+ to Life | 25+ Mana | Resists" most important mod on a bvc ring is MANA! Stop pretending that you knew something about BvC is you rate life/str over mana on a bvc ring, you tool.

- You dont have max dr setup without to use storm.

- Your mana is way too low!

- You havent listed angelic amu+2rings as an option which is fail per se.

- Your math is flawed - scs>gcs on a bvc.

- "HUGE HELPFUL HINT #1: Do not fucking chase Casters around all day. All you do is frustrate yourself, deplete mana and run into damage. You are a Melee Combat character versus a Ranged Combat character. This means wherever you go that Caster must follow you to a certain extent to deal damage to your Barbarian. This is the time you wait to achieve South Side or Leap locks to stomp your victim. Basically, wait until that player follows you into a trap or lands a bad teleport and then strike." this bullshit really made me laugh. What are you going to do vs fb sorcs or bonemancers, which wont come on your map? Nothing? Tought so....

- "Try to keep your Whirlwind hotkeyed to the left side of your skill equip and keep Teleport on your right side. This will allow you to perform short Whirlwinds or as people have come to call it “Triangle WW”." this is also nothing but a bullshit. Its all matter of preference, where you use what skill.

- " Try to identify when a player is using sufficient Damage Reduction e.g. 40%+. If a player is using heavy Damage reduction you may want to switch to relying on Open Wounds as you can hit them and back off as they continue to take damage. I find this extremely effective versus many characters." what ow? You do NOT list dracs, nor gores. Or do you intend to use toothrow, since your failbuild will have enough str to wear it actually?


Your strategies are nothing but a bullshit. You wont do anything vs any halfdecent caster (besides you absorb the elemental dmg dealing ones.... woohoo, thats what every retard can do.
Pretty much every HALFdecent pvp char will shit on this barb
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Jan 29 2011 02:26pm
Quote (tudey @ 29 Jan 2011 22:23)

Villeherra, miksi postaat trollfacea guideeni? :)


En ole nyt yhtään varma onks tää totta vai hyvin tehty trolli :blink:

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Jan 29 2011 02:27pm
Quote (villeherra @ 29 Jan 2011 22:26)
En ole nyt yhtään varma onks tää totta vai hyvin tehty trolli  :blink:


Kukas sen tietäis :wacko:
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Jan 29 2011 02:29pm
Quote (Jumbojeebs @ 29 Jan 2011 21:25)
Let me list few of "massive fails" in this guide you tool (yes, this made me read and point out the fails):

- "What most people do not know is how Strength works in building damage. Unlike “Grief”, which is not affected by Damage Multipliers in any way"  Wrong. The +400dmg from grief works just as +400 to min and +400 to max dmg (+400 dmg grief in nonsuperior base will make 424 to 471 dmg) and is affected by ALL dmg modifiers!

- "Shield: 1.08 Stormshield socketed with “Eld” Rune"  way too much strength, not worth it.

- "Belt: 24% Faster Hit Recovery | 10% Chance of Open Wounds | + to Strength | + to Life Crafted Belt"  has very limited use on a bvc.

- "Greaves: War Travelers"  Goreriders. Superior to WTS on a barb in EVERY POSSIBLE WAY!

- " Steelrend Ogre Gauntlets"  25% ow> that tiny dmg from steels (only barb which should use steels are bvb barbs)

- "Ring I: 10% Faster Cast Rate | 110+ to Attack Rating | +20 to Strength | 35+ to Life | 25+ Mana | Resists"  most important mod on a bvc ring is MANA! Stop pretending that you knew something about BvC is you rate life/str over mana on a bvc ring, you tool.

- You dont have max dr setup without to use storm.

- Your mana is way too low!

- You havent listed angelic amu+2rings as an option which is fail per se.

- Your math is flawed - scs>gcs on a bvc.

- "HUGE HELPFUL HINT #1: Do not fucking chase Casters around all day. All you do is frustrate yourself, deplete mana and run into damage. You are a Melee Combat character versus a Ranged Combat character. This means wherever you go that Caster must follow you to a certain extent to deal damage to your Barbarian. This is the time you wait to achieve South Side or Leap locks to stomp your victim. Basically, wait until that player follows you into a trap or lands a bad teleport and then strike."  this bullshit really made me laugh. What are you going to do vs fb sorcs or bonemancers, which wont come on your map? Nothing? Tought so....

- "Try to keep your Whirlwind hotkeyed to the left side of your skill equip and keep Teleport on your right side. This will allow you to perform short Whirlwinds or as people have come to call it “Triangle WW”."  this is also nothing but a bullshit. Its all matter of preference, where you use what skill.

- " Try to identify when a player is using sufficient Damage Reduction e.g. 40%+. If a player is using heavy Damage reduction you may want to switch to relying on Open Wounds as you can hit them and back off as they continue to take damage. I find this extremely effective versus many characters."  what ow? You do NOT list dracs, nor gores. Or do you intend to use toothrow, since your failbuild will have enough str to wear it actually?


Your strategies are nothing but a bullshit. You wont do anything vs any halfdecent caster (besides you absorb the elemental dmg dealing ones.... woohoo, thats what every retard can do.
Pretty much every HALFdecent pvp char will shit on this barb


cba reading it all since its filled with bullshit, i guess u didnt recognize how much the pvp scene changed in the last months, more and more different builds come up since people finally start to use their brain and calculating than just using the mainstream builds, except some people ( like u )

read the guide carefully again, use the arreat summit calculaters and then start speaking again, wont waste more time arguing with people like u who obviously never tried anything else than reading public guides without scrutinize whether its right or not

This post was edited by Xenojaeger on Jan 29 2011 02:30pm
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Jan 29 2011 02:29pm
Quote (tudey @ 29 Jan 2011 20:23)

As for the flamming of the math, thats pretty funny that you say DS does not work the way I posted yet you support my DS calculation saying it is 100% Accurate. You are currently flamming the CS calculation which again has been taken directly off of Arreat Summit. Now at first I thought CS worked the same way you did until Arreat Summit updated their site and I went and tested it. "Beast" was recieving Double Damage just over 50% of the time ( 14 out of 25 Hits Trigged DD). This means CS works the exact way I stated. Again feel free to test it yourself just like I test everything. It is a very easy and simple test to do in game.


Testing it is pointless. Arreat Summit is known to be ridden with flaws since it's edited according to e-mails from people and D2 players tend to be idiots. And btw, hit testing is pointless, as it is affected by CTH and you would need to have a few hundred thousand hits to get to half-decent levels of accuracy. Willing to do 500,000 hits for me?


Quote (tudey @ 29 Jan 2011 20:23)

Now as for how Griefs damage works in PvP, it does not get calculated by Strength or ED gear what so ever. If you care to test this we can do that as well. I originally had a BvC with "Grief" and disliked the damage so began calculating how the PvP Damage works looking for better options hoping their might be one. This one does just that. If you care to do the countless tests I have done in game against many well known players on this forum, feel free to PM me. I will kill anything faster than you can.


Again, how would you then explain the HUGE damage that Grief adds to Smite? Or the fact that Smite does ANY damage at all, since the shields only have about 50 average damage and, according to you, Holy Shield does not affect this.

Quote (tudey @ 29 Jan 2011 20:23)

And for the comment on Steelrends adding puny damage or something, they add exactly 681 Maximum Damage on my Barbarian. Once converted to Double Damage that is 1,362 Damage. Learn math please.


1,362 after PvP penalty turns out to about 200 damage, about 100 after 50% PDR. Pathetic. And since it's maximum, it needs to be halved for consistency, so you're looking at 50-100 more damage. Pathetic.
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Jan 29 2011 02:32pm
Quote (Xenojaeger @ Jan 29 2011 03:29pm)
cba reading it all since its filled with bullshit, i guess u didnt recognize how much the pvp scene changed in the last months, more and more different builds come up since people finally start to use their brain and calculating than just using the mainstream builds, except some people ( like u )

read the guide carefully again, use the arreat summit calculaters and then start speaking again, wont waste more time arguing with people like who obviously never tried anything else than reading public guides without scrutinize whether its right or not


The PvP scene hasn't changed in years..only difference now is a lot of the 'good' players don't play anymore.

Nice well thought out Guide Tudey..I stick to Sin/Nec so I won't way in on the drama haha..
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