Your toon cannot perform any other actions while in hit recovery, be it attack, block, move etc.
Regarding uninterrupted attacks, here is an extract from Nefarius'
Skills.txt file guide @ the Phrozen Keep:
Quote
MISCELLANEOUS SETTINGS IV
interrupt: A boolean that controls whenever the player will stop performing this skill should he get hit in the middle of doing so. Warning Since the original release of the game this whole uninterruptable buiseness is bugged beyond belief. [...] If the player performs an uninterruptable skill and gets hit, he will indeed complete performing the skill, but it will more often then not fail to do any damage (it's only performed on the client!)
Examples include ''ghost'' missiles and blank zeal swipes that do not hit anything, because they do not exist serverside but only on the client.
The following skills are flagged as uninterrupted (
interrupt=0):
Jab
Strafe*
Fend**
Smite
Zeal
Charge
Concentrate
Frenzy
Whirlwind
Werewolf
Werebear*) ''Strafe lock'' will still prevent you from moving while launching the arrow volley.
**) Fend + D/A/E: WOO HOO!
This post was edited by Eywa on Aug 25 2010 06:52pm