Quote
Looks good, I dont hab the knowledge to check everything, but looks good.
Thanks, Teh Showtime is learning
Quote
1) Why eth-treks instead of Shadow dancers?
Shadow Dancers Require 167 STR which is 11 more than you need to hit for Spirit/SS. You also lose 15 Str From Treks which is 15 More points you would have to put in strength. That adds up to 26 More Points you ahve to put in Strength and you only gain 25 Dex from Dancers. You do get an extra 10% FHR, but you lose the HUGE Poison Resistance from Treks. They are not worth it in my opinion, but if you can get the extra +str and you like them, then I assume they will work out for you.
Quote
2) What setup would you use vs a Ghost sin?
Either way you are going to be in trouble. I would go with the Fast Recover Mode and try to get on top of them ASAP. Its definitely going to be a tough Duel to win (especially if the Ghost is skilled)
Quote
3)
Quote
It is a very versatile character with little weakness.
Meh, sorry, cant agree with you here.
That's because you play mainly sins and Sins > Druids. Other than that there really is no character class that has an advantage on you in GM Dueling (maybe a good BvC). For MF they aren't the best but they can run pits pretty fast. PvM there are very few Phys/Cold Immunes to deal with.
Quote
Quote
All the people of the D2JSP Strategy and Guides Sub-Forum.
ME TWOA?
Yes even you
Quote
Oh, and what exactly did Morbid do?
He proofread my guide and found about 20 spelling/grammar errors. Also made a couple suggestions (including the mf areas/block formula)
@built2burn: you are probably right here vs a ghost sin, but vs a bramble sin I would try Max-Block first and then if you lose go on to fast recovery. I probabalys hould have split Ghost/Bramble-sin up.
This post was edited by MrShowtime on May 30 2006 03:30pm