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Apr 18 2008 03:03pm
shadow warrior > shadow master

you control what the silly warrior will cast. so if you wanted you hot key your mb (which you already do anway) then ur shadow warrior will just spam that mb if your opponent is near screen. plus when you have the fade hotkeyed, yuor warrior will just cast that fade and not the boost of speed to over ride fade. (your warrior will be immune to elements cause have fade on all the time).

there was a thread somewhere about you could synergize the shadow warriors trap dam so you could get ur warrior to do 14k light sentry.
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Apr 18 2008 03:06pm
Master > Warrior in some cases. Mostly on 20 point MB TPK Trappers and 20 MB Ghosts. Synergizing the Warrior is not very practical. I can see it used on 1 point MB builds, but I prefer Master because I'm usually offensive and on top of the other character while Fire Blasting. Master also interrupts teleport by suiciding Dragon Flight into the opponent when they have swirlies on. This allows you to catch that slippery Nec / Sorc, which is something you can't do as well with Warrior.
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Apr 18 2008 03:36pm
Quote (and1balla_7 @ Fri, Apr 18 2008, 05:03pm)
shadow warrior > shadow master

you control what the silly warrior will cast. so if  you wanted you hot key your mb (which you already do anway) then ur shadow warrior will just spam that mb if your opponent is near screen.  plus when you have the fade hotkeyed, yuor warrior will just cast that fade and not the boost of speed to over ride fade. (your warrior will be immune to elements cause have fade on all the time).

there was a thread somewhere about you could synergize the shadow warriors trap dam so you could get ur warrior to do 14k light sentry.

yea but all this is totally impractical.
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Apr 18 2008 03:50pm
Quote (m72mc @ Fri, 18 Apr 2008, 09:56)
Xepo did some testing and could not verify that is actually true.


I found Xepos thread for those who r interested in it :

http://forums.d2jsp.org/index.php?showtopic=6576498
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Apr 18 2008 03:53pm
would be nice if anyone could test+vouch that...i'm really interested in that, too
could be rumor but may also be true..
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Apr 18 2008 03:59pm
Quote (and1balla_7 @ Fri, Apr 18 2008, 05:03pm)
shadow warrior > shadow master

you control what the silly warrior will cast. so if you wanted you hot key your mb (which you already do anway) then ur shadow warrior will just spam that mb if your opponent is near screen. plus when you have the fade hotkeyed, yuor warrior will just cast that fade and not the boost of speed to over ride fade. (your warrior will be immune to elements cause have fade on all the time).

there was a thread somewhere about you could synergize the shadow warriors trap dam so you could get ur warrior to do 14k light sentry.


leme look in history, i saw that thread... it was a thread about how warrior > master
i cant argue... my sin is a fire trapper, so it helps to have him cast fade and WoI instead of BoS and Light sentry
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Apr 18 2008 04:04pm
Quote (baney123 @ Fri, 18 Apr 2008, 22:59)
leme look in history, i saw that thread... it was a thread about how warrior > master
i cant argue... my sin is a fire trapper, so it helps to have him cast fade and WoI instead of BoS and Light sentry


Pls go back to the topic its not warrior >master , its about sm casts mb, kk? ^^

i also found that but what shall that say really?^^

Quote (Panzer @ Fri, 18 Apr 2008, 00:34)
first you must have lvl7+ mb and after depends of your sm's lvl.
example : sm (lvl 17)  +  mb (lvl 7) /2 = 12 icon_pointr.gif your sm will use often mb if she's lvl 12+


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Apr 19 2008 08:21am
any other experience? smile.gif
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Apr 19 2008 08:56am
Back in the days I've tried lvl 1, lvl 2 and level 20 mindblast while teleporting around an opponent for 1 minute, counting the amount of mind-blasts cast. Couldn't make a distinction between the three, but since I wasn't sure whether a test like this could/should be conclusive I put up the "If you have any extra thoughts, arguments or findings on this matter, don't hesitate to contact me".

So... meh.

This post was edited by Flatulence on Apr 19 2008 08:56am
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Apr 19 2008 09:27am
I just did a little testing and I can confirm that putting more points into mind blast increases how often shadow master casts it.
Where's what I did:
-Made 2x chars in Hero Editor, 1x sin & 1x barb. Barb is going to be the target of my mind blasts
-Started off on sin with 0 pt's in mind blast. Then tested with 0 pts in mind blast and +7 from items. Then with 1 in mind blast. Then with 20. Then with 99.
-I recorded how many times shadow master cast mind blast compared to how many times she used other skills.

Here are the numbers:
Code
MB Level | MB's | Other Skills | Ratio
---------|------|--------------|------
0        | 0    | 18           | 0
0+7      | 0    | 10           | 0
1        | 1    | 17           | 0.059
20       | 10   | 12           | 0.833
99       | 18   | 6            | 3.0


I wasn't exactly precise about it, but nevertheless, it shows that more pts in mind blast make master cast it more.
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