Quote (Shadow_lad @ Fri, Feb 29 2008, 11:10am)
nice aproach; i have to comment on the strategy vs bow amas though : glass cannons will have more frw than you and they can use those javelins skills you laugh at to hit you => knockback(and slow) while they run(or if you have slower reaction times they namelock you first , knock you out of screen with javelin thus removing your ability to namelock and then chain GA at you).Once out of your screen they can fire arrows at you and then repeat the process if you get close. Against pros you're better off trying to snipe them and count on your high life to take hits.
You have some other things in strats that i can comment on but would be a wall of text from me ^^.
The full vita build is a good alternative but i feel the learning curve is better with a dex/vita or glass build. Depending on play styles, players can be just as effective with all builds but a glass ama will find it easy to play a vita ama while a vita ama won't even know where to start to play a glass one

First I would like to thank you for your comments.
However, keep in mind that this is a ZvA build. She is capable of fighting Glass Cannons but she is not specifically designed for ZvZ dueling like the Glass Cannon bow zons are. Meaning some small sacrifices are made to be capable of dueling ALL character classes. For example she has lower max dmg in order to make sure she has maxed resistance, life and dr. All things that a class cannon does not have...some of which they don’t even need vs other amazons like resistance.
As far as the learning curve goes I would have to say it’s the other way around. A Vitality Bow Zon gives you more room for error. You can make a wrong turn or a bad shot because you can easily take 5-6 arrows hits or a other forms of attacks, such as elemental dmg. This not true with a Glass Cannon where if you make one wrong decision during a duel you are dead. It requires you to have massive frw, a high speed connection (no lag) and super fast reflexes to be able to out maneuver and dodge all incoming attacks while somehow attempting to return fire.
This post was edited by Spartikis on Feb 29 2008 10:22am