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Jul 16 2024 02:50am
Anyway its not for debating or anything but i felt it is a welcomed inclusion to your topic to encourage more players as they see the top end's possibilities whilst alot of the times people tend to think and read that barb have have to bend over to hammer.

This post was edited by Kagetsu on Jul 16 2024 02:52am
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Jul 16 2024 03:09am
Quote (di3tc0ke @ Jul 16 2024 04:15pm)
I admire many Philippines people. They tend to keep themselves happy 😁


Thank you i'll take that as a compliment lol

Quote (Kagetsu @ Jul 16 2024 04:33pm)
Yes u are right, against hammers they go widow swap.
Win rate for some bvcs against hammer can be upwards of 80%-90%, thats how good those that really know their barb can be.

Similarly against hybridzon, especially physical bow and/or jav , they go grief+ss. The win rate is pretty high as well.


Yeah but i don't usually use widowmaker on my BvC, kinda not my playstyle but yeah that can kill hammerdins if you can play widowmaker barb like a necro, with south-running to avoid stomps and all. But for a pure BvC, that's a different story (and win rate).

And yes ofc if they go grief + ss they can still win vs hybrid zons, but there are a couple of really good zons here on Asia and grief + ss will not be enough vs them esp if the zon have really good reaction time. Unless you commit to be like a Barb vs All setup with 75% block (which i currently am not), then a HybridZons will usually be in favor vs BvCs.
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Jul 16 2024 03:29am
Quote (Aiuraaa @ Jul 16 2024 11:09am)
Thank you i'll take that as a compliment lol



Yeah but i don't usually use widowmaker on my BvC, kinda not my playstyle but yeah that can kill hammerdins if you can play widowmaker barb like a necro, with south-running to avoid stomps and all. But for a pure BvC, that's a different story (and win rate).

And yes ofc if they go grief + ss they can still win vs hybrid zons, but there are a couple of really good zons here on Asia and grief + ss will not be enough vs them esp if the zon have really good reaction time. Unless you commit to be like a Barb vs All setup with 75% block (which i currently am not), then a HybridZons will usually be in favor vs BvCs.


vs hammer: gulli (ias ed jool), ow belt/tg, 3x angelics, steelrends. rest of setup stays the same. go walkmode. hold curser close to you and ww when stomped. good hammer will still win most of the times but its not as 1sided. widow is not an option. you are a barb not a bowa
vt is just autolose for barb
btw good bowa with right setup beats barb ez not even close. with ss they can impale you. with double axe they cant but its still hopeless
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Jul 16 2024 03:48am
Quote (Aiuraaa @ Jul 16 2024 05:09pm)
Thank you i'll take that as a compliment lol



Yeah but i don't usually use widowmaker on my BvC, kinda not my playstyle but yeah that can kill hammerdins if you can play widowmaker barb like a necro, with south-running to avoid stomps and all. But for a pure BvC, that's a different story (and win rate).

And yes ofc if they go grief + ss they can still win vs hybrid zons, but there are a couple of really good zons here on Asia and grief + ss will not be enough vs them esp if the zon have really good reaction time. Unless you commit to be like a Barb vs All setup with 75% block (which i currently am not), then a HybridZons will usually be in favor vs BvCs.


I means there's not actually a big difference between bvc bva barb with widow swap etc, its all just barb with engima+grief...its jus maybe having more dex points put in and swapping gears to fit the matchup as how one would swap to stack res or adjust fcr.
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Jul 16 2024 03:57am
Quote (paweljonk @ Jul 16 2024 05:29pm)
vs hammer: gulli (ias ed jool), ow belt/tg, 3x angelics, steelrends. rest of setup stays the same. go walkmode. hold curser close to you and ww when stomped. good hammer will still win most of the times but its not as 1sided. widow is not an option. you are a barb not a bowa
vt is just autolose for barb
btw good bowa with right setup beats barb ez not even close. with ss they can impale you. with double axe they cant but its still hopeless


Thanks for also pointing out impale skill. In Asia gm, we dont do impale, so if thats why hybrid is winning then i guess that is the reason.

Disagree on widow not being an option, if it is allowed eg.gm and it helps you win, improve the matchup, why not? Its like saying im not going to stack res against blizz or trapsin because im a barb and im big & tough, doesn't make sense.
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Jul 16 2024 04:37am
Vs necs you need 2 skil/20fcr /30 frw circ

This post was edited by addone on Jul 16 2024 04:41am
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Jul 16 2024 08:17am
Quote (paweljonk @ Jul 16 2024 05:29pm)
vs hammer: gulli (ias ed jool), ow belt/tg, 3x angelics, steelrends. rest of setup stays the same. go walkmode. hold curser close to you and ww when stomped. good hammer will still win most of the times but its not as 1sided. widow is not an option. you are a barb not a bowa


This is almost exactly what I use, although vs some hammerdins, i'd like to wear Tgods instead so that you can at least reduce some FoH damage from Mages builds. It's still a miserable matchup for a BvC especially if the hammerdin is a Mage unless you have some sort of widowmaker but still i don't usually use it.


Quote
btw good bowa with right setup beats barb ez not even close. with ss they can impale you. with double axe they cant but its still hopeless


This is what i'm pointing out also. I think some tournament ruleset doesnt allow impale vs IAS-based chars but on good luck on pubs.

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Jul 16 2024 08:26am
Quote (addone @ Jul 16 2024 06:37pm)
Vs necs you need 2 skil/20fcr /30 frw circ


I don't really think the FRW matters on Barb vs Nec, at least in my experience in D2R. Necros won't have the time to Run-south a barb because of:

1.) Zerker Axe has a longer range compared to Phase Blades. What this means is when the BvC perfectly tele-stomps the Necro, the latter would still get hit by the Berserk even if he south-runs, provided that the barb is fast with his re-namelocking, and

2.) The huge risk of being clipped by Whirlwind (note that you are much more likely to be hit while running due to the fact that the "chance to hit" formula is complete skipped while running, so you would get hit 95% of the time and block reduces to 1/3 effectiveness i believe). This means that even if you managed to evade the berserk through running, the Whirlwind would surely pepper you with huge amounts of damage if he sees you doing that.

In essence, i believe that Berserk is a skill that is usually used as a surprise damage tool to catch necros off-guard because the default mindset of most necros about BvCs is that they are just "whirl dudes".
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Jul 16 2024 08:38am
Quote (Aiuraaa @ Jul 16 2024 10:26am)
I don't really think the FRW matters on Barb vs Nec, at least in my experience in D2R. Necros won't have the time to Run-south a barb because of:

1.) Zerker Axe has a longer range compared to Phase Blades. What this means is when the BvC perfectly tele-stomps the Necro, the latter would still get hit by the Berserk even if he south-runs, provided that the barb is fast with his re-namelocking, and

2.) The huge risk of being clipped by Whirlwind (note that you are much more likely to be hit while running due to the fact that the "chance to hit" formula is complete skipped while running, so you would get hit 95% of the time and block reduces to 1/3 effectiveness i believe). This means that even if you managed to evade the berserk through running, the Whirlwind would surely pepper you with huge amounts of damage if he sees you doing that.

In essence, i believe that Berserk is a skill that is usually used as a surprise damage tool to catch necros off-guard because the default mindset of most necros about BvCs is that they are just "whirl dudes".


Frw helps mostly to dodge spirits after a whirl I find. I'd use 30frw where possible on all helms. I'm a big fan of landing and with mouse placement click the name instead of off a namelock, so if I'm relatively close but too close for a instant zerk, the frw does help close the gap before they can realize where I am, bunch of my zerk videos demonstrate this.

It's not necessary but optimal mod for me personally 💪💪

This post was edited by Underz on Jul 16 2024 08:39am
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Jul 16 2024 12:25pm
Quote (Underz @ Jul 16 2024 10:38pm)
Frw helps mostly to dodge spirits after a whirl I find. I'd use 30frw where possible on all helms. I'm a big fan of landing and with mouse placement click the name instead of off a namelock, so if I'm relatively close but too close for a instant zerk, the frw does help close the gap before they can realize where I am, bunch of my zerk videos demonstrate this.

It's not necessary but optimal mod for me personally 💪💪


Welp, StadiuPK himself already gave his thoughts and I stand corrected.

Probably the reason I wrote that FRW doesn't necessarily matters on vs Necro matchups is that i can easily run away from spirits after a whirl (maybe due to the circlet that I just gambled with FRW that i listed above which i didn't notice) and I also can telestomp-zerk necros without really any problems, even if necros choose to run-south. But I haven't tried your zerking methods in your PvP videos so I can't really say for sure if i definitely need FRW. Anyways, i'll edit it out and thank you for another valuable info for me :)
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