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Posts: 5,962
Joined: Jul 17 2010
Gold: 29,580.00
Nov 26 2023 05:00am
Quote (gel87 @ Nov 26 2023 05:40am)
dr dont affect zerk^^

I can calc it easy.

Torch, anni, arach, fcr ring, wisp, diadem, hl, trangs, gores, beast, eni
81 max dmg from scs

Grief ba perf 15/3/400/40:
427 - 481

Axe mastery:
178% ED
Str bonus:
202% ED
Fana:
186% ED
Berserk:
810% Magic ED
Gear:
0%
Chance to double:
80%

Min: 427*(1+((178+202+186+810+0)/100)) * 0,17 = 1071
Min Crit: 427*(1+((178+202+186+810+0)/100)) * 0,17 * 2 = 2142
Max: (481+81)*(1+((178+202+186+810+0)/100)) * 0,17 = 1410
Max Crit: (481+81)*(1+((178+202+186+810+0)/100)) * 0,17 * 2 = 2820

Average: (427+81+481)/2*(1+((178+202+186+810+0)/100)) * 0,17 * (1+(80/100)) = 2233

Theese are output damage, what actual life you kill....

Unless its multiplicatible?
Like this:
Average: (427+81+481)/2*(1+((178+202+186+0)/100)) * (1+(80/100)) * (1+(810/100)) = 5094 average output.

From Amazon basin:
Converts 100% physical weapon damage to magic damage. Conversion occurs after +% Damage and a critical hit from a weapon Mastery, Critical Strike or Deadly Strike are applied and before resistance is applied: Damage Resist won't affect converted magic damage but Magic Resist will. Consequently, no damage is returned with Thorns, Iron Maiden and Spirit of Barbs, no life is returned by Life Tap and % Life Stolen per hit, and no mana is returned by % Mana Stolen per hit.


Doesn’t magic dmg red play an effect? Should have been more specific (prolly still 1-2 hit if stacked anyway)

This post was edited by ZPureHate on Nov 26 2023 05:03am
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Posts: 21,932
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Nov 26 2023 06:20am
Quote (ZPureHate @ Nov 26 2023 12:00pm)
Doesn’t magic dmg red play an effect? Should have been more specific (prolly still 1-2 hit if stacked anyway)


Yes, it does.

8 absorb from spirit would make it -16 in the end.
craft shield with 10% magic res would make it *0,9 in the end.
15mdr from strings would make it -15 in the end.

So very little changes. So did not bother with them.
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