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May 7 2023 02:27pm
Quote (TheAddict @ May 7 2023 04:08pm)
Lol
You late to the party as well? :thumbsup:
I mostly followed this one:

https://forums.d2jsp.org/topic.php?t=99869982&f=87


Yea pretty decent guide as well except for gear, merc and skills allocation XD

cham griffs, x2 fcr ring, fcr amulet, fcr gloves>>the stuff he suggests. The tele mobility is much more important than dmg since u 1 shot everything. Minimal points in fists of fire imo since it's just another thing to have to charge up and you dont need more dmg, betteroff maxing fade. Also losing physical dmg kills your leech ofc. Infinity merc would be better than harmony to break some immunes. I'd put left over points into claw mastery (ar to build up charges more consistently)/tiger strike (deal with dual light+cold immunes more quickly+leech more)

This post was edited by Void511 on May 7 2023 02:31pm
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