Hi people ,
I have already published this guide one year ago in a french forum , but someone have copied idea of
this build and is trying to sell a guide for money on a D2 shop item omg
, some friends have suggested to me
to translate in english to cut this shitty business , that's what i do .
The princip of this build is to turn ‘ life tap ’, which is a defensive curse , into the favourite offensive curse of melee players : Amplify damages . Ubers got a 50% damage reduce (only 20% dr for mephi) , with Amplify damages it will decrease to – 50%. Thus you will increase by three times your damages . It may be note that this is only for doing tristram runs alone. This build is not efficient for pvm.
But how staying alive without life tap ?
The answer comes from ubers’s summons , which are mostly casters using fire ( pit lord from diablo and himself, Lord goule from baal and even some wizards from mephisto). Using the amulet Rising Sun is efficient enough to stay alive without life leech . Indeed fire absorbtion given by Rising Sun will make you heal with fire attacks.
So , build is very simple and very cheap :
EQUIPMENT
Weapon : Lacerator
Shield : sacred targe or rondache with some all resist , socketed with perfect gems to have the good resistances
Helm : guillaum socketed 15 ias
Armor : shaft socketed 15 ias
Belt : thunder god
Boots : goblin toe
Gloves : hellmouth
Ring : 2 raven ( better dext , ar useless ofc ^^ )
Amu : rising sun
Iventory : Take all crappy charms you have on your mules ( life , strengh , dext and resist ) , and one offensive naked skiller to have conviction lvl 21 (for cancel meph conviction on you)
SKILLS :
20 smite
20 holy shield
20 conviction
all the rest in fanatism
STATS :
strengh : 110 to wear thunder god /hellmouth
dext : enough for 75% block
life : the rest ofc
RESIST : 75%cold , 80%light , 75%poison and about 30% in fire , not more ( to optimize the valor of fire resistance , it would be necessary to know exacts damages of tristram monsters )
Gameplay is easy :
Enter, kill, leave ^^.
Seriously, activate Holy Shield and conviction, run in the middle of Tristram bypassing the first house. When invocations start to spawn, it's won, lock Mephisto with smite ( you can switch conviction to fanatism when he's dead ), then Baal, finally Diablo.
Don't move to much in order to be hit by fireballs, walls, storms and other infernos in the head.
Your bubble of life plays yo-yo , soon we think we're gonna die, it goes up again, then goes down again, but the God of the Rising Sun is protecting us
.
For information, my paladin is level 76, 1250 life, I died one the first run because I wasn't near enough invocations , but the 10 other runs were done easily, sometimes it's close but it's ok and very fun.
Of course you can adapt the principle of fire absorb/lacerator with a paladin who's got big weapon in switch in order to boost again damages, but the switched shield must have the same resistances.
Have fun with this build
Here's a video
http://video.google.fr/videoplay?docid=7087309357399889748 Great thanx to Del and _Prometheus_ from judgehype who have made essential of the translation , thx to Le-bref and ehfull for support .