Necromancer:Poison nec: **Difficulty: Easy - Medium **Can be quite tricky. If he knows how to run downwards when you lock him, desynch under him. If he is a telewhore, name lock him and teleport hammer. If it's allowed, use cleansing when you get hit by either the poison or the curse.
Holy Shield: NoEquipment to use:
Helmet: Shako 'Jah'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe'
Gloves: Trang-Ouls,
Deaths SetBelt: Arachnids
Ring 1: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Cold ResistRing 2: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Light ResistBoots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Bone nec: **Difficulty: Medium - Hard **Don't play aggressively if he is good. If he isn't, feel free to desynch up and teleport hammer him. Otherwise desynch around dodging his spirits and wait for him to make a mistake so that you can lock him down. You should also try to lure him into your hammer fields.
Holy Shield: NoEquipment to use:
Helmet: Shako 'Jah'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe'
Gloves: Trang-Ouls
Belt: Arachnids
Ring 1: Stone of Jordan
Ring 2: Stone of Jordan
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Summoner: **Difficulty: Medium **Just teleport around him and throw some hammers. When he teleports on you, don't try to tank him, just teleport away. After some hammering his summons will die and so will he.
Holy Shield: YesEquipment to use:
Helmet: Shako 'Ber'
Amulet: 2 Paladin/10 Faster Cast Rate
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe'
Gloves: Trang-Ouls
Belt: Verdungos
Ring 1: Faster Cast Rate/Dexterity/Life/Mana/Cold Resist
Ring 2: Faster Cast Rate/Dexterity/Life/Mana/Light Resist
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Paladin:Smiter: **Difficulty: Easy **Some of these can be dangerous, but generally you can just charge up and create some hammer fields around him. Don't let him get under you, and never teleport on him. If he plays defensive, conserve your mana.
Holy Shield: YesEquipment to use:
Helmet: Crown of Ages 'Ber, Ber'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Trang-Ouls
Belt: Verdungos
Ring 1: Faster Cast Rate/20 Strength/Life/Mana
Ring 2: Faster Cast Rate/20 Strength/Life/Mana
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Zealot: **Difficulty: Easy **Like a smiter, but blockable. Just kill him.
Holy Shield: YesEquipment to use:
Helmet: Shako 'Ber'
Amulet: 2 Paladin/10 Faster Cast Rate
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe'
Gloves: Trang-Ouls
Belt: Verdungos
Ring 1: Faster Cast Rate/Dexterity/Life/Mana/Cold Resist
Ring 2: Faster Cast Rate/Dexterity/Life/Mana/Light Resist
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
FoH: **Difficulty: Medium - Hard **You'll have to play better than him to win here. Generally, just teleport on him and hammer to make him start running and then try to get in front of him and hammer, either by tele or by desynching. Both work, depends on your style. However if he runs/charges upwards, just teleport on him and hammer.
Holy Shield: NoEquipment to use:
Helmet: Kiras Guardian 'Ort'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Trang-Ouls
Belt: Thunder Gods
Ring 1: Faster Cast Rate/Dexterity/Life/Mana/Cold Resist
Ring 2: Faster Cast Rate/Dexterity/Life/Mana/Light Resist
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Auradin: **Difficulty: Easy**Just teleport on him and hammer to make him start running and then try to get in front of him and hammer, either by tele or by desynching. Both work, depends on your style. However if he runs/charges upwards, just teleport on him and hammer.
Holy Shield: YesEquipment to use:
Helmet: Kiras Guardian 'Ort'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Trang-Ouls
Belt: Thunder Gods
Ring 1: Faster Cast Rate/Dexterity/Life/Mana/Cold Resist
Ring 2: Faster Cast Rate/Dexterity/Life/Mana/Light Resist
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
V/t T/v: **Difficulty: Medium **Not as easy as some people say, if you duel good ones. If they are v/t with grief, treat them like smiters, but you'll have to be a bit aggressive. Versus t/vs (non grief users) just play like vs. FOHers. Nothing more to it really. The most important thing here is to desynch up behind them and create an invisible hammer field there.
Holy Shield: NoEquipment to use:
Helmet: 2 Paladin/20 Faster Cast Rate/Life/Light Resist Diadem 'Lo'
Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Heart of the Oak 'Flail'
Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Blood Fists
Belt: Verdungos
Ring 1: Faster Cast Rate/Dexterity/Life/Mana/Light Resist
Ring 2: Faster Cast Rate/Dexterity/Life/Mana/Cold Resist
Boots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Hammerdin (Vigor+charge): **Difficulty: Easy - Very Hard **All depends on who you are dueling. If he is extremely defensive you must try to conserve your mana by not charging around too much. If he plays offensively, try to predict his charges and get there first and create a field. HvH must be learnt, and reading about it doesn’t really help.
Holy Shield: NoEquipment to use:
Helmet: Shako 'Jah',
2 Paladin/20 Faster Cast Rate/Life/Mana 'Jah'Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Wizard Spike,
Cresent Moon 'War Axe'Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Trang-Ouls
Belt: Arachnids
Ring 1: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Cold Resist,
Wisp ProtectorRing 2: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Cold ResistBoots: Waterwalks
Inventory: Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Hammerdin (Teleport): **Difficulty: Easy - Very Hard **Be careful when charging around and he is teleporting and hammering around you. If you are not desynched, he can easily hammer you into a dead end or even break your charge with his body. Generally these are offensive, and you should just play defensive if you want to win (This method is extremely boring). Instead, try to create a natural area advantage by teleporting around and letting lose single hammers over huge areas around him, and "herd" him towards a wall. If you can, blind spot tele him, which is right under him.
Holy Shield: NoEquipment to use:
Helmet: Shako 'Jah',
2 Paladin/20 Faster Cast Rate/Life/Mana 'Jah'Amulet: 2 Paladin/10 Faster Cast Rate/Dexterity/Life
Weapon: Wizard Spike,
Cresent Moon 'War Axe'Armor: Enigma ‘Mage Plate’
Shield: Spirit 'Sacred Targe' 35 Faster Cast Rate
Gloves: Trang-Ouls
Belt: Arachnids
Ring 1: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Cold Resist,
Wisp ProtectorRing 2: Stone of Jordan,
Faster Cast Rate/Dexterity/Life/Mana/Cold ResistBoots: Waterwalks
Inventory Large Charms:20/15+ Paladin Hellfire Torch
Small Charms:20/15+/x Annihilus
29x 20 Life/7+ Cold Resist
8x 20 Life/7+ Light Resist
Desynching:http://java script: olc(That’s what it will look like on your opponents screen.
Basically what you do is Charge + Vigor off screen, then back on.
As you can see, you will almost become invisible to your opponent. It’s a very valuable skill to have.
Invisible Hammers:I spam 1 or 2 hammers with A/Z then switch to S/X and do a medium/long charge, 1 to 2 hammers with A/Z, switch to S/X, ect.
I usually do it in a square pattern.
x = where I spam hammers.
o = opponent
vs. people who try to chase you, try this pattern:
Auralock:This is my favorite technique on my Paladin. Is deadly if used properly.
Basically what you do is name lock them with concentration, and quickly switch to teleport, then back to concentration. You will
Credits: Sketcht, Kamber, Keoma, Johan, Molinari, Goose, vxx-ownage, /index.php?act=Profile&CODE=03&MID=179857]Souforte[/URL]Thank you all for your help with this guide.
This post was edited by CrimsonTears on Feb 14 2007 06:23pm