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Feb 3 2010 06:37pm
Yeah I know crap bout assasing and need to get ur opinion and possible links to good guides. I assure you that any useful help will be rewarded with some fg's or and item [europe-scl] ;p And what are the advantages of each builds. What do they have to offer and most importanly WHICH KIKZ THE LAMA'S ASS MOST??!!
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Feb 4 2010 06:16am
You're playing on Europe, ok...
How much can you spend for your hybsin ? - That's the essential question, a cheap one can cost like 1k fg, an expensive one like 10k+

If you want a cheap one and collect some experience, I'd go for a CoA/arach - chaos/fury build...simple but still effective

The basic bp's you are looking for are 65 fcr and 27 fhr (102 fcr and 48 fhr in some cases)

I'd also suggest to get a high trap dmg instead of balancing her too much, MY first hybsin was also a coa/arach - chaos/fury build and she was balanced to ~ 3k ww / 5.6k ls dmg --- it really sucked^^ the trap dmg was just too low
for a more trap based hybsin just check this guide: http://forums.d2jsp.org/topic.php?t=6361017

There are also other guides ofc, 2 other really good guides are
http://forums.d2jsp.org/topic.php?t=35104158&f=87
http://forums.d2jsp.org/topic.php?t=32512252&f=87 <-- don't stick too much to the 100% perf items taken from d2pk, cuz I'm sure u'll never get a: 2 sin / 40 ias / 300 ed / fools / 3 venom / 3 ls / 2 wb / kb / 2 sox / zod bugged runic talon^^

A more epensive build would be:

- circlet: 2 sin 20 fcr visionary (1%ar/lvl) - adds like: life,res,str,2 sox
- chaos gt (secondary claw - boots side): 3 ls
- fools gt (prim claw - glove side): 40 ias fools 3 ls 2 sox (2 sox should be a must have for socketing dual um's
- enigma
- bug belt
- trang gloves
- shadow dancers
- amu: 2 sin 15+ fcr (perfect would be 17+ fcr to reach the 102 bp without having to switch this amu) - adds like: life,str,res
- ring1: raven
- ring2: fcr ring - adds we're looking for: life,str,ar,mana,res
- cta/eth spirit on switch

Note: you can save skill points by getting skills like sm or mb with your chaos/fools claws but it will be a problem if you want to use a max-block setup (smth like spirit pb, stormshield, etc.) vs barbs, bowys, etc.
If you want to put hardpoints into those skills other options would be:
- df (can become handy when facing sorcs for example to transfer your ow dmg)
- venom (you'll need at least 4 pts to venom with both of your claws to get a profit since you get 3 to venom with ur cta/spirit switch)
- weapon block (thats clear)
- dragon talon / dragon claw (an additional possibility to stun ur opponent - very useful vs necs for example)
- sm,mb,wof (described a few lines above)

weapon block

60% is the recommended amount for good/high-end hybsins, but if you only get 58/59% it's not the end of the world
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Feb 8 2010 01:48am
yeah well I'm still wondering... is hybrid the best option I mean compared to ordinary trap assa. I'd prefer solo actions no tvt etc... still hybrid? Ive got a 82 lvl assa with no points spent. I still cant make my mind ... ;O
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Feb 9 2010 03:01am
Quote (Konopians @ Feb 8 2010 08:48am)
yeah well I'm still wondering... is hybrid the best option I mean compared to ordinary trap assa. I'd prefer solo actions no tvt etc... still hybrid? Ive got a 82 lvl assa with no points spent. I still cant make my mind ... ;O


+1
i'm also looking for a ordinary trap assa build, dont wanna make pvp or any kind
just wanna make so baal run with a sin or something like that

so any build ?
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Feb 9 2010 04:13am
Quote (xRAZORSxManu @ 4 Feb 2010 14:16)
You're playing on Europe, ok...
How much can you spend for your hybsin ? - That's the essential question, a cheap one can cost like 1k fg, an expensive one like 10k+

If you want a cheap one and collect some experience, I'd go for a CoA/arach - chaos/fury build...simple but still effective

The basic bp's you are looking for are 65 fcr and 27 fhr (102 fcr and 48 fhr in some cases)

I'd also suggest to get a high trap dmg instead of balancing her too much, MY first hybsin was also a coa/arach - chaos/fury build and she was balanced to ~ 3k ww / 5.6k ls dmg --- it really sucked^^ the trap dmg was just too low
for a more trap based hybsin just check this guide: http://forums.d2jsp.org/topic.php?t=6361017

There are also other guides ofc, 2 other really good guides are
http://forums.d2jsp.org/topic.php?t=35104158&f=87
http://forums.d2jsp.org/topic.php?t=32512252&f=87 <-- don't stick too much to the 100% perf items taken from d2pk, cuz I'm sure u'll never get a: 2 sin / 40 ias / 300 ed / fools / 3 venom / 3 ls / 2 wb / kb / 2 sox / zod bugged runic talon^^

A more epensive build would be:

- circlet: 2 sin 20 fcr visionary (1%ar/lvl) - adds like: life,res,str,2 sox
- chaos gt (secondary claw - boots side): 3 ls
- fools gt (prim claw - glove side): 40 ias fools 3 ls 2 sox (2 sox should be a must have for socketing dual um's
- enigma
- bug belt
- trang gloves
- shadow dancers
- amu: 2 sin 15+ fcr (perfect would be 17+ fcr to reach the 102 bp without having to switch this amu) - adds like: life,str,res
- ring1: raven
- ring2: fcr ring - adds we're looking for: life,str,ar,mana,res
- cta/eth spirit on switch

Note: you can save skill points by getting skills like sm or mb with your chaos/fools claws but it will be a problem if you want to use a max-block setup (smth like spirit pb, stormshield, etc.) vs barbs, bowys, etc.
If you want to put hardpoints into those skills other options would be:
- df (can become handy when facing sorcs for example to transfer your ow dmg)
- venom (you'll need at least 4 pts to venom with both of your claws to get a profit since you get 3 to venom with ur cta/spirit switch)
- weapon block (thats clear)
- dragon talon / dragon claw (an additional possibility to stun ur opponent - very useful vs necs for example)
- sm,mb,wof (described a few lines above)

weapon block

60% is the recommended amount for good/high-end hybsins, but if you only get 58/59% it's not the end of the world


gt lool

Quote (Konopians @ 8 Feb 2010 09:48)
yeah well I'm still wondering... is hybrid the best option I mean compared to ordinary trap assa. I'd prefer solo actions no tvt etc... still hybrid? Ive got a 82 lvl assa with no points spent. I still cant make my mind ... ;O


trapper is better

This post was edited by tudey on Feb 9 2010 04:14am
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Feb 9 2010 04:23am
Quote (tudey @ Feb 9 2010 06:13am)
trapper is better


I wouldn't say that 100%. A hybrid can still Ww them if they sorb, a trapper can't do much if they mass sorb or even gm sorb can be problems depending on how it is.(in Tvt all they can really do is mb if they are being sorb'd).

Ghost:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Hybrid:
http://forums.d2jsp.org/topic.php?t=35104158&f=87

Trapper:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Read them, they'll help you.

This post was edited by BillyGnosis on Feb 9 2010 04:25am
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Feb 9 2010 04:25am
Quote (BillyGnosis @ Feb 9 2010 01:23pm)
I wouldn't say that 100%. A hybrid can still Ww then if they sorb, a trapper can't to much if they mass sorb(in Tvt all they can really do is mb).


In tvt, that's enough.
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Posts: 8,168
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Feb 9 2010 04:26am
Quote (Synonym @ Feb 9 2010 06:25am)
In tvt, that's enough.


True, kinda.
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Feb 9 2010 04:45am
Quote (BillyGnosis @ 9 Feb 2010 12:23)
I wouldn't say that 100%. A hybrid can still Ww them if they sorb, a trapper can't do much if they mass sorb or even gm sorb can be problems depending on how it is.(in Tvt all they can really do is mb if they are being sorb'd).

Ghost:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Hybrid:
http://forums.d2jsp.org/topic.php?t=35104158&f=87

Trapper:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Read them, they'll help you.


Trapper is gm char so you wont really need to worry about excessive abs. Gm sorb is nothing and it will reduce hybrid's damage way more
and you can kill all sorbing chars with kicks/mb/fb(at least in theory) except barbs and chargers (or well, you can kill a barb by just mb but it takes a looong time). Hybrid will die to sorbing barb even easier, your mb does shit damage so you cant try to kill anyone with it. You are better against chargers thou
And hybrid totally blows in tvt compared to trapper, assa acts mostly as a stunner there and hybrid lacks 102fcr and maxed mb and their ww is useless
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Feb 9 2010 04:47am
Quote (Konopians @ 8 Feb 2010 08:48)
yeah well I'm still wondering... is hybrid the best option I mean compared to ordinary trap assa. I'd prefer solo actions no tvt etc... still hybrid? Ive got a 82 lvl assa with no points spent. I still cant make my mind ... ;O


Trapper is better in every case except solo pubs.

Quote (BillyGnosis @ 9 Feb 2010 11:23)
I wouldn't say that 100%. A hybrid can still Ww them if they sorb, a trapper can't do much if they mass sorb or even gm sorb can be problems depending on how it is.(in Tvt all they can really do is mb if they are being sorb'd).

Ghost:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Hybrid:
http://forums.d2jsp.org/topic.php?t=35104158&f=87

Trapper:
http://forums.d2jsp.org/topic.php?t=18354211&f=87

Read them, they'll help you.


All gm sorb does is stop trappers from being the uncontested #1 gm char.

This post was edited by Tails chao on Feb 9 2010 04:48am
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