PvM Freezing Arrow / Java Hybrid ZonI made one of these a long time ago and recently remembered how fun it was so I made it again. The basic premise of the build is running Chaos Sanc with a setup that consists of using an Ice Bow with with Lit Fury / Charged Strike on switch. I primarily run Chaos with her so that's what this guide will entail.
Quick FAQ:1.) How fast does she kill? Very fast. As fast as a Hammerdin? No, not really. Blessed Hammer is a broken skill, always has been. If you want to make another cookie cutter Hdin for mf'ing, then go ahead. If you want to try something different that's really fun to play and still slams, then continue reading.
2.) Why do you primarily run Chaos Sanc and not the other standard MF areas? The grouping of monsters in Sanc is ideal for Freezing Arrow, as well as Lit Fury. Freezing Arrow was made for Chaos Sanc.
3.) Is the build as fun as you say?Most definitely. First of all, the sound effects from Freezing Arrow, both when you hit and when they die, never get old. Feels really satisfying. Second, the fact that you use Lit Fury/CS on switch adds much needed variety to something that's normally extremely repetitive -- item finding.
4.) Who is this guide for? People who want to PvM/MF effectively but are tired of using the same cookie cutter builds (Hammerdins, Light Sorcs, etc.), and also want something fun to play. Game is almost a decade old.
Stats:Strength: Enough to wear your Ice bow and whatever shield you decide on using with your Javs (Stormshield, -20/20 Monarch, etc.)
Dex: Enough to wear your bow
Vita: See below
Energy: See below
Regarding Vita / Energy: This is the one non-Sorc build I can think of that going base Energy is probably not a good idea. Freezing arrow and Lit Fury (FA, especially) both cost a ton of mana to use at high skill levels. Not only is putting points into Energy a must, imo (unless you want to constantly use mana pots), but you also need to have a large amount of mana leech. It's that important. As for how much to put exactly, I put about 100 into energy and the rest into Vita, but it's up to you.
Skills:- 20 Freezing Arrow
- 20 Cold Arrow
- 20 Charged Strike
- 20 Lightning Fury
- 1 point in all Passives except Inner Sight / Slow Missile / Decoy / Valk (just not necessary, imo)
- 1 point Multi Shot
- X into Ice Arrow (all remaining points in there, Pierce is another option but you should have a good % with your + skills gear)
Why not max Ice Arrow? It doesn't add damage to FA, it only adds freeze length. This is still useful, which is why you should put the remainder of your points into it, but don't max it. The other skills are more important to max first.
Items:Weapon: Ice runeword. To be honest, whatever Ice bow you have is fine. You don't
need a +3 GMB. You can use the one sitting on your A1 merc if you want. Just alter your STR/DEX requirements as needed depending on which bow type you use.
Helm: Crown of Ages socketed with 2x 15 ias, 15 res all jewels. This is a must, imo. Your resists will be extremely low using a Shako or some other MF helm. How low? Like literally negative all resists -- that bad. Also, don't worry about CoA's STR requirement, you'll have plenty for it since you're rocking an Enigma.
Armor: Enigma -- I originally went with CoH to help compensate for terrible resists, but imo the teleport is necessary for the single purpose of getting inside Chaos Sanc. It saves a lot of time and really is a must. Not only that but you get a lot of MF from it, as well as run/walk which helps a lot in making the Chaos runs go faster.
Gloves: Ideal gloves are +2 passive or bow skills, 20 ias, 20%+ mf. These aren't expensive at all, just annoying to find via trading. If you can't get them then I'd rock 40% chance guards or even Laying Of Hands.
Boots: War Travs or Cow King's boots. The +25 dex from Cow King's is pretty helpful to wear your bow, btw.
Belt: Gloom's Trap Mesh Belt. No joke man, Gloom's is the perfect belt for this build. You get a 15% increase in mana along with 5% mana leech. Seriously, this one item makes a pretty big difference and I can't recommend it enough.
Rings: I personally use a mana leech ring with +20 str and like 15% mf. The ideal rings would both have mana leech, +stats, +res all. I'm trying to get some better ones. One Raven is fine too.
Amulet: Imp Brow was made for this build (duped East NL amulet that gives +2 zon, dual leech, +stats, +all res, etc.). If you don't have something like that, try to get a +2 Zon amulet with resists all, mana leech, +20% or more MF, whatever you can find. A Mara's would also be fine. If you think you're resists are ok, then try a Crescent Moons -- gives 12 to 15% mana leech.
Switch Gear:Weapon: Ethereal Upped Titan's or +skill/40 ias javs
Shield: -20/20 Jmod or a Stormshield
Inventory:Torch + Anni + Gheed's + 15x 7% MF scs + Tome of TP + Tome of ID + 1x Arrows = 12 blocks of free space for picking up loot. Obviously, it doesn't have to be exactly like this.
Act 1 Merc gear:Helm: Andy's
Armor: eth Fort
Weapon: Faith
Why Act 1 Merc? You don't really need a tank. Freezing Arrow stops the mobs in their tracks. You seriously don't need one. The Fanatacism from your Merc will help you kill a lot faster, too. If you're wondering if she dies in Sanc a lot... almost never.
Basic Strategy:1.) Tele to Chaos Sanc
2.) Slam with Freezing Arrow
3.) Cold Immune? Switch to your Javs and take em out with Lit Fury or Charged Strike
4.) Charged Strike Diablo. He dies in literally 5 secs. CS is the best boss killer skill in the game.
5.) Rinse & Repeat
If you have any questions or want to see her in action (East SC NL), feel free to post.
This post was edited by BASHFUL_BABA on Sep 23 2008 10:35am