Yo,
Since i found a 100% perf fleshripper last evening i planned some BF sin builds.
Hybrid trap + blade + bow + kick:Here is one where i tried to mix in some trap damage.
All in all its very hard to have enough skills for that... By lowering blade damage i was able to output around 4,9k ls damage with griffon.
The build is very flexible though.
50% DR
65fcr
27fhr
Max block
85fr + some sorb
80lr + 20% abs from wisp + oak
20% cold absorb
75pr/cr with a little cr stack xD
2,8k life
4,9k LS damage
and 17,5k blade fury damage(due to 100% deadly strike)
Attackrating on BF is:
1948*(1+((218+380)/100)) = 13597 with -50% enemey def. Which should offer a solid hitchance.
You remove 2 x trap skillers at the cost of life and put the cta there and widow on WEP II.
Widowmaker(40/15) will then have 11 fpa bowshoting.
Its direct physical damage when hit on that side will be: 347 - 950 with 85% chance of an critical strike, and 10% ow and 15% CB.
However if you swap to other wep side(Flashripper + Pheonix) prior to arrows landing it will change drastic:
68-180 base bow damage, 334 dex, 77% bonus from GA skill, 400% bonus ed from pheonix, 100% deadly strike, 40%CB, 60% OW.
(68+180)/2*(1+((334+77+400)/100))*2 = 2259 pure physical average damage, with the added CB and OW chances!
On top of that we will have 863-892 venom damage over 0,4 seconds, which most likely will be double over 0,8 seconds.
Not to mention 30% SLOW!
And if we duel forexample a character we dont need fade vs, then we have 9fpa bow, full traplaying and full kickspeed etc.
So this means we have a strong annoying ga bow which slows and psn and OW and actually deal massive damage for range.
We have around 4,5k LS damage from 5 traps.
We 17,5k average blade fury damage with huge hitchance which enemies MUST respect or die.
We have a good kick as well, since its sometiems easier to land when jumping enemies.
The kick has around 836-1408 physical damage, 40% CB, 60% OW, slow etc and venom on top. With fade ur at: (3)/8 fpa which is second highest.
AR on dragon talon is: 1948*(1+((218+370)/100)) = 13,4k with -50 enemy def and the slow etc.
Equipment:
Griffon '15ias/15@'
Enigma
Highlord
Arach
Trang ouls
Raven 250/20
Wisp or second raven vs blizz
Upped gores
Fleshripper'LO' + Phoenix Monarch
Cta (no shield)
Torch
Annie
1 x 5fhr/20ar/3max
8 x life/5@
2 trap sks fhr
6 trap sks life (4 if widow in inventory)
Cube in inventory: (2 x 6fade claws, ideally 6/6/-10/10 psn + 2 sojs/bk + mara + demon limb 5/5fire)
Skilling:
1 dragon talon
1 all shadows, but fade until level 42 with cubecast.
20 bfury
19 bshield
8 bsentinel
1 fireblast
1 wof
20 ls
1 charget sentry
remaining shockweb
Statting:
Str to wear Phoenix/Upped Gores (156), will be 2 points or so.
Dex until max block
Vita rests
Energy none.
Stashed gear:
Gelglaws (55/50% slow and KB)
Cold stack (griffon 15/30cr, 40cr boots, 160cr shield, whatever. Ur already absing everything else on max GM levels)
Only thing i can think of that can be better on this build is:
2sin/3ls/3bf/3bs/40ias/fool's/2soc/5ctc amp LOLO claw.
If u buy some miracle came by this claw it would:
Grant you 5,5k trap damage even when missing the 2 trap skillers, give u an inzane AR, cast amp once in a while, and around same BF damage when the loss of 7% deadly strike is calculated inn.
Kick would be weaker, at least until ctc amp triggers. Bow would be weaker unless ctc amp trigger etc...
Now onto the other version:
Bow + Blade + kick + psn dagger: Eq change:
- griffon + 2assa/20fcr/2soc'cham15/15' (nice adds are visio, dex, life, res, mana, frw)
- Raven + 10fcr/adds/lvl 5 psn dagger charges
Skilling:
lvl 1 ls, shock charges
Max all blade skills and max venom.
Rest stays the same.
Ur venom will be cube casted as:
1863-1892 damage.
=(1863+1892)/2 = 1877 average over 0,4 seconds.
DPS = 1877,5/0,4 = 4693
Level 5 Psn dagger = 60 average over 3,6 seconds
DPS 60 / 3,6 = 16
Trang oul claws is 25% psn
(4693+16)*(3,6+0,4)= 1836*1,25 = 23545 over 4 seconds. But most likely we are in hell and enemy has -100 PLR.
Which means: 47090 over 8 seconds.
So if enemy has 75pr and -100 plr its this damage:
23545 * 0,17 * (1-(-100/100)) * (1-(75/100)) = 2001 life taken over 8 seconds
Open wounds melee is: (45*99-1319)/256*200/4 = 612 life taken over 8 seconds
So most likely most enemies will loose 2613 life from psn dagger strike.
The physical damage is:
(60+228+6)/2*(1+((400+((156+329)*0,75))/100))*2 = 2539,5 on average.
Vs 50% DR: 2539*0,17*(1-(50/100)) = 215
Vs 8% DR: 2539*0,17*(1-(8/100)) = 397
And if ur lucky and ur CB strikes(it will hit prior to all else if rolls):
EnemyRemainingHP/10*(1-(DR%/100))
Bow will also have added venom effect.
Kick will have added venom effect.
Ofc bladeshield as well.
Since we now run visio we will have theese ar:
Poison dagger: 1948*(1+((218+99+110)/100)) = 10265
Blade fury: 1948*(1+((218+99+370)/100)) = 15330
Dragon talon: 1948*(1+((218+99+405)/100)) = 16012
And all with -50% enemy defense.
BF/BS/Sentinell damage will be higher.
Bow damage will be higher due to venom.
Kickdamage will be higher due to venom.
Poison dagger will be fun
Made poison dagger charges in both circle and rings just to show its possible to spawn in both.
https://maxroll.gg/d2/d2planner/yg1p70wbIm not saying this is the best psn dagger build, cause u can easy do like a whole lot more psn damage on sin. This is just a bonus attack for the sin. A quick attack to really punnish enemy xD
This post was edited by gel87 on May 21 2024 06:27pm