Quote (SolovievOwns @ Sun, Aug 30 2009, 12:11pm)
First of all, defending yourself in lowsec is always, always, always a losing proposition. They're not going to attack if they don't have the means to overwhelm you. These guys are predators, and they've been at it a while. The best defense is numbers; you have to have a bigger gang than they do.
With that out of the way, I'll say this: Cruisers with 1600mm armor plates do fairly well in lowsec, and don't take long to train for. I suggest a Thorax if you're Gallente, and a Rupture if you're Minmatar. They're relatively nimble, and they're the smallest ships that can withstand the gate guns for any period of time (about 3 cycles of the guns). They also orbit fast enough to avoid large guns, and move fast enough to keep the tackle on a larger ship.
Haha, nice facts there, I have engaged Drake and Rax in my dual repper Myrmidon and other ships in favor to enemy and won fight, so your rules of engagement are just pure bullshit.
You must've be some sorta Caldari/Amarr FW blob member, cause you talk about numbers and bigger fleets and think that more ships than enemy = win.
And 2 x Sentry guns does 355 dps, there's no fucking way that your plated cruiser could die in 3 cycles.